So over the past few weeks I’ve been working a lot on overlaying the shatter pattern you get from something like glass. Example:
Now you can mess around a lot with these types of images to produce nice effects in static imagery but I’d quite like to produce a more dynamic experience where you can see the shatter grow over time - I’ve experimented with expanding/shrinking the image and clipping it off with expanding circles but you can only do so much particularly with regards to directing the shatter.
With this in mind does anyone know of any material on procedurally generating similar patterns? It strikes me that it is a similar pattern to lighting or spider webs and I have definitely seen this generated.
Any ideas would be greatly appreciated. Thank you