Super Java2D Engine!

I was away from Game development for the last 3 months because now I’m starting my own company focused on web development.
On the beginning of the week I already started to miss java/game development so I decided just for fun to write a custom 2d engine from scratch.

No external libraries. Only pure java2d with pixel manipulation!

The engine already has:

  • Dynamic Light(Ray casting);
  • Normal Light(obviously =));
  • shadows;
  • draw functions (string,line,circle,rectangle,sprite,image etc)
  • Collision functions (rectangle,circle,line);
  • math functions (clamp,point distance etc);
  • a* algorithm easy to customize and easy to use on your entities!
  • write and read files with my own encryption method(3 lines of code to initialize);
  • Tile map(easy to use and already optimized! Tested with a map size of 1000x1000);

And I think that is it. As I mentioned before, this is a project just for fun but I think it is cool to share with you guys and hear your opinion…
I’m aware 90% of people like to use libGDX and say that java2D does not have performance…

if you don’t know how to optimize it, but some metrics about the performance of the engine:

  • about 100 entities using a* at the same time and not one drop of fps…(not java2d related, just a fun fact =P);
  • 1000X1000 tile map;
  • more than 10 dynamic lights on screen using ray casting;

What I want to implement on the next few days:

  • Fog of war(Done);
  • Entity collision using tiles as reference(Done);
  • mini map(Working)

Some screen shots

http://s12.postimg.org/z584xx6f1/Screen_Shot_2016_03_06_at_12_44_22_AM.png

http://s14.postimg.org/55mgvmlc1/Screen_Shot_2016_03_06_at_1_18_33_AM.png

FOG OF WAR!

http://s18.postimg.org/73zdl2tmx/Screen_Shot_2016_03_06_at_7_54_06_PM.png

Entities + collision with each other!
PS: Green rect = player and the red rect are enemies following me;

Most of people would prefer to use aabb collision but if you have lot of entities this could be a performance issue, so I decided to work the collision
between them based on Tile position!

Currently 300 entities in the map.

Later I will post more Screen Shots

This looks like it would have been fun to make, it will be cool to see where you go with it.

10/10 would recommend to crazy cat lady.

I did not understand the last comment hahaha :stuck_out_tongue: :clue:

I think it may be in reference to the cats…

ohh okay, i know my art rocks!

Looking good! Keep up the work.

Thumps up. :point: