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When would one be ready to create advanced game engines
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23
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8437
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June 20, 2014
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Questions about port speed and game bandwidth required
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0
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2343
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June 19, 2014
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Dangerous Dave
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2
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7590
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June 19, 2014
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Quad core + 2gb of ram
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40
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14620
|
June 19, 2014
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The wonderful adventures of Level Design & I!
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0
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1913
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June 19, 2014
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Collision Testing - Questions
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6
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3929
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June 19, 2014
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Questions on my website rankings.
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4
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1883
|
June 19, 2014
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Quest scripting for 2D RPG
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0
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2016
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June 19, 2014
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libgdx collision detection on moving and rotating object (rectangle enemy)
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3
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2540
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June 19, 2014
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Android Billing API Restricts China
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0
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1994
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June 19, 2014
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About "Basic animation in LWJGL"
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4
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2102
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June 19, 2014
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Questions on my website rankings.
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0
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1923
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June 19, 2014
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Game Design Advice
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0
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2866
|
June 19, 2014
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About "Basic animation in LWJGL"
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0
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2146
|
June 19, 2014
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[math] Calculate velocity
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8
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3100
|
June 19, 2014
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[LibGDX] Gdx.files.local doesn't seem to be finding my files.
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3
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4333
|
June 19, 2014
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Basic animation in LWJGL
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14
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5506
|
June 19, 2014
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2D Shooter - top down or side on?
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0
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18360
|
June 19, 2014
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RebelChick - Even Chicks Got a Reason to Kill - Android & IOS
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0
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22708
|
June 19, 2014
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[game][3.2+] Lub vs Dub for android
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2
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4250
|
June 19, 2014
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[LibGDX] Gdx.files.local doesn't seem to be finding my files.
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0
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4254
|
June 19, 2014
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RPG Dialogue Boxes
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4
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8009
|
June 19, 2014
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Collision Testing - Questions
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|
0
|
3902
|
June 19, 2014
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|
When would one be ready to create advanced game engines
|
|
0
|
8110
|
June 19, 2014
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|
Starting a new project..
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7
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2503
|
June 19, 2014
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I need ideas! Brainstorming session!
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0
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4803
|
June 18, 2014
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What is the best way to handle taking damage?
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4
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1620
|
June 18, 2014
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[libgdx] Moving a group of sprites
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0
|
2718
|
June 18, 2014
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|
What is the best way to handle taking damage?
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0
|
1574
|
June 18, 2014
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Basic animation in LWJGL
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0
|
5389
|
June 18, 2014
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