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When would one be ready to create advanced game engines
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23
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8382
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June 20, 2014
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Questions about port speed and game bandwidth required
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0
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2313
|
June 19, 2014
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Dangerous Dave
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2
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7486
|
June 19, 2014
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Quad core + 2gb of ram
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40
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14464
|
June 19, 2014
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The wonderful adventures of Level Design & I!
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0
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1895
|
June 19, 2014
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Collision Testing - Questions
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6
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3880
|
June 19, 2014
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Questions on my website rankings.
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4
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1846
|
June 19, 2014
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Quest scripting for 2D RPG
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0
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1988
|
June 19, 2014
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libgdx collision detection on moving and rotating object (rectangle enemy)
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3
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2510
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June 19, 2014
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Android Billing API Restricts China
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0
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1974
|
June 19, 2014
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About "Basic animation in LWJGL"
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4
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2074
|
June 19, 2014
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Questions on my website rankings.
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0
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1891
|
June 19, 2014
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Game Design Advice
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0
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2841
|
June 19, 2014
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About "Basic animation in LWJGL"
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0
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2131
|
June 19, 2014
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[math] Calculate velocity
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8
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3072
|
June 19, 2014
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[LibGDX] Gdx.files.local doesn't seem to be finding my files.
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3
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4309
|
June 19, 2014
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Basic animation in LWJGL
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14
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5479
|
June 19, 2014
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2D Shooter - top down or side on?
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0
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18312
|
June 19, 2014
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RebelChick - Even Chicks Got a Reason to Kill - Android & IOS
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0
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22689
|
June 19, 2014
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[game][3.2+] Lub vs Dub for android
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2
|
4227
|
June 19, 2014
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[LibGDX] Gdx.files.local doesn't seem to be finding my files.
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0
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4233
|
June 19, 2014
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|
RPG Dialogue Boxes
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4
|
7947
|
June 19, 2014
|
|
Collision Testing - Questions
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|
0
|
3869
|
June 19, 2014
|
|
When would one be ready to create advanced game engines
|
|
0
|
8090
|
June 19, 2014
|
|
Starting a new project..
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|
7
|
2481
|
June 19, 2014
|
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I need ideas! Brainstorming session!
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0
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4780
|
June 18, 2014
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What is the best way to handle taking damage?
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4
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1599
|
June 18, 2014
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[libgdx] Moving a group of sprites
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0
|
2698
|
June 18, 2014
|
|
What is the best way to handle taking damage?
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|
0
|
1556
|
June 18, 2014
|
|
Basic animation in LWJGL
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0
|
5373
|
June 18, 2014
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