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Treasures of the Reyks Museum: Dutch Painters Edition
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2
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4405
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April 23, 2015
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LWJGL 2D Point lighting
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0
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2283
|
April 23, 2015
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Batch Rendering in GLSL (3D)
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1
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1742
|
April 23, 2015
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Skullstone - a dungeon crawler game
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0
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77570
|
April 23, 2015
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Batch Rendering in GLSL (3D)
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0
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1726
|
April 23, 2015
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[Solved] Wasted space a big deal in GLSL Shaders?
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0
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3511
|
April 23, 2015
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Java2D fillRect() memory leak
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0
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4918
|
April 23, 2015
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The Vaudeville Game Engine - Sorry didn't see the rule until now-Please Delete
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0
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1872
|
April 23, 2015
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The Vaudeville Game Engine - Sorry didn't see the rule until now-Please Delete
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0
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1909
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April 23, 2015
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[solved] Clipping with rotation wizardry
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0
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5586
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April 23, 2015
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Drawing voxel pixels?
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0
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3089
|
April 23, 2015
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Looking for Source Code Ressources
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6
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4203
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April 22, 2015
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[libGDX] Move a table below a table
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1
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1137
|
April 22, 2015
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RoboFight - LD32 Compo entry
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14
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13584
|
April 22, 2015
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[LWJGL] Asynchronous batch renderer?
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0
|
5154
|
April 22, 2015
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[libGDX] Move a table below a table
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0
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1090
|
April 22, 2015
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Professional looking games: bundling JREs and making native executables
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0
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6804
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April 22, 2015
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Check network state in libGDX
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0
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2381
|
April 22, 2015
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[libGDX] Classpath loading fails to work
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2
|
3160
|
April 22, 2015
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[3dFoin] Female Knight and Awesome Sale: 50% off!!!
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2
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4351
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April 22, 2015
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Crazy Farmer Update 0.1
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3
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4992
|
April 22, 2015
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[SOLVED] Decreasing amount of vertices for a collision cloud
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5
|
4408
|
April 22, 2015
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[libGDX] Classpath loading fails to work
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0
|
2767
|
April 22, 2015
|
|
What do you think of Greenfoot?
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10
|
6558
|
April 21, 2015
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JInput and Steam overlay
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1
|
3635
|
April 21, 2015
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|
Isometric sci-fi rpg
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|
2
|
8898
|
April 21, 2015
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|
Need halp (help) testing native binaries on Mac and Linux
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0
|
16047
|
April 21, 2015
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|
Light of the Living Dead LD32
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|
1
|
3847
|
April 21, 2015
|
|
Light of the Living Dead LD32
|
|
0
|
3864
|
April 21, 2015
|
|
[SOLVED] Decreasing amount of vertices for a collision cloud
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|
0
|
4363
|
April 21, 2015
|