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Treasures of the Reyks Museum: Dutch Painters Edition
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2
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4356
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April 23, 2015
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LWJGL 2D Point lighting
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0
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2249
|
April 23, 2015
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Batch Rendering in GLSL (3D)
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1
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1697
|
April 23, 2015
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Skullstone - a dungeon crawler game
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0
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77524
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April 23, 2015
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Batch Rendering in GLSL (3D)
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0
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1670
|
April 23, 2015
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[Solved] Wasted space a big deal in GLSL Shaders?
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0
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3474
|
April 23, 2015
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Java2D fillRect() memory leak
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0
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4865
|
April 23, 2015
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The Vaudeville Game Engine - Sorry didn't see the rule until now-Please Delete
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0
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1853
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April 23, 2015
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|
The Vaudeville Game Engine - Sorry didn't see the rule until now-Please Delete
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0
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1865
|
April 23, 2015
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[solved] Clipping with rotation wizardry
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0
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5532
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April 23, 2015
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Drawing voxel pixels?
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0
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3050
|
April 23, 2015
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|
Looking for Source Code Ressources
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6
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4174
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April 22, 2015
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[libGDX] Move a table below a table
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1
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1120
|
April 22, 2015
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RoboFight - LD32 Compo entry
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14
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13529
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April 22, 2015
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[LWJGL] Asynchronous batch renderer?
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0
|
5117
|
April 22, 2015
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[libGDX] Move a table below a table
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0
|
1075
|
April 22, 2015
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Professional looking games: bundling JREs and making native executables
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0
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6701
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April 22, 2015
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Check network state in libGDX
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0
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2346
|
April 22, 2015
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[libGDX] Classpath loading fails to work
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2
|
3099
|
April 22, 2015
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[3dFoin] Female Knight and Awesome Sale: 50% off!!!
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2
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4264
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April 22, 2015
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Crazy Farmer Update 0.1
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3
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4964
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April 22, 2015
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[SOLVED] Decreasing amount of vertices for a collision cloud
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5
|
4346
|
April 22, 2015
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[libGDX] Classpath loading fails to work
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0
|
2726
|
April 22, 2015
|
|
What do you think of Greenfoot?
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10
|
6487
|
April 21, 2015
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JInput and Steam overlay
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1
|
3560
|
April 21, 2015
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|
Isometric sci-fi rpg
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|
2
|
8862
|
April 21, 2015
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|
Need halp (help) testing native binaries on Mac and Linux
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0
|
16021
|
April 21, 2015
|
|
Light of the Living Dead LD32
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|
1
|
3817
|
April 21, 2015
|
|
Light of the Living Dead LD32
|
|
0
|
3831
|
April 21, 2015
|
|
[SOLVED] Decreasing amount of vertices for a collision cloud
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|
0
|
4327
|
April 21, 2015
|