|
Array Of Sub-Classes
|
|
13
|
8180
|
March 24, 2016
|
|
ChessBall
|
|
38
|
44746
|
March 24, 2016
|
|
JAR Game1 (Prototype)
|
|
0
|
4908
|
March 24, 2016
|
|
JAR Game1 (Prototype)
|
|
0
|
4852
|
March 24, 2016
|
|
UpDown
|
|
2
|
5730
|
March 23, 2016
|
|
Power consumption of desktops vs ARM SOC's such as Odroid-C2 or Rpi3
|
|
19
|
29331
|
March 23, 2016
|
|
Make game development step
|
|
5
|
4692
|
March 23, 2016
|
|
GLFW now supports switching between windowed and fullscreen
|
|
7
|
13836
|
March 23, 2016
|
|
Virtual Reality
|
|
0
|
86053
|
March 23, 2016
|
|
GLFW now supports switching between windowed and fullscreen
|
|
0
|
13922
|
March 22, 2016
|
|
Java Library written IN Java
|
|
21
|
14377
|
March 22, 2016
|
|
UpDown
|
|
0
|
5677
|
March 22, 2016
|
|
OpenGL ES 2 sprite batching (Android)
|
|
0
|
1997
|
March 22, 2016
|
|
OpenGL ES 2 sprite batching (Android)
|
|
0
|
2237
|
March 22, 2016
|
|
Go has been cracked!
|
|
23
|
16058
|
March 22, 2016
|
|
Array Of Sub-Classes
|
|
0
|
8156
|
March 22, 2016
|
|
Resizing Screen with GDX
|
|
2
|
1695
|
March 20, 2016
|
|
Resizing Screen with GDX
|
|
0
|
1651
|
March 20, 2016
|
|
Executable jar exception
|
|
0
|
1914
|
March 20, 2016
|
|
Java Library written IN Java
|
|
0
|
13795
|
March 20, 2016
|
|
2D Roguelike Dungeon Game Alpha
|
|
0
|
20277
|
March 20, 2016
|
|
InDungeon - Another Dungeon Game [Pre-Alpha]
|
|
4
|
5799
|
March 20, 2016
|
|
Character sprite rotation
|
|
3
|
2492
|
March 20, 2016
|
|
Merging a texture on top of another
|
|
3
|
1402
|
March 20, 2016
|
|
Core Java Syntax
|
|
18
|
10432
|
March 20, 2016
|
|
Moving platforms as tiles or objects?
|
|
2
|
9502
|
March 20, 2016
|
|
135 gigs of assets available for the low price of $13
|
|
15
|
12344
|
March 19, 2016
|
|
ExoSim - Exoplanet Simulator (CWSF 2016)
|
|
0
|
9869
|
March 19, 2016
|
|
[LibGdx]Dawn of Tanks
|
|
8
|
16383
|
March 18, 2016
|
|
Merging a texture on top of another
|
|
0
|
1389
|
March 18, 2016
|