|
Performance of event driven vs polling
|
|
19
|
15762
|
April 20, 2005
|
|
Squeezing Performance from the Java HotSpot...
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|
4
|
2647
|
April 19, 2005
|
|
HyperThreading vs Open GL
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|
8
|
4410
|
April 18, 2005
|
|
Which codes are more efficient?
|
|
9
|
4183
|
April 15, 2005
|
|
Enums vs ints
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|
6
|
2836
|
April 14, 2005
|
|
Annotations and Java's hotspot compiler
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|
3
|
2822
|
April 7, 2005
|
|
Game "stutters" -- is this the garbage c
|
|
3
|
3009
|
April 1, 2005
|
|
Escape Analysis
|
|
25
|
11509
|
March 28, 2005
|
|
floating performance, Take II
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|
3
|
2523
|
March 23, 2005
|
|
How's the performance so far?
|
|
12
|
4928
|
March 19, 2005
|
|
sort out hashmap entries by key
|
|
7
|
3544
|
March 15, 2005
|
|
***Urgent****Speed Issue on the Samsung Devices.
|
|
3
|
3157
|
March 11, 2005
|
|
Recursion and Java
|
|
3
|
2584
|
March 8, 2005
|
|
JRockit optimizations
|
|
27
|
9309
|
March 4, 2005
|
|
Does Java optimise this...
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|
6
|
2846
|
March 4, 2005
|
|
Best thing to do with dead entities during game?
|
|
14
|
5030
|
February 20, 2005
|
|
Avoid using objects?
|
|
22
|
8364
|
February 18, 2005
|
|
Enum is a class object?
|
|
6
|
2799
|
February 14, 2005
|
|
Threaded game engines
|
|
8
|
5345
|
February 13, 2005
|
|
Bit level IO optimization
|
|
4
|
2869
|
February 10, 2005
|
|
Object size in Heap (Why so big??)
|
|
13
|
4378
|
February 8, 2005
|
|
Loading loads of textures the fastest way...
|
|
14
|
6805
|
February 6, 2005
|
|
New VM performance improvements
|
|
91
|
39513
|
February 5, 2005
|
|
People are asking for JOGL/LWJGL to support...
|
|
9
|
3225
|
February 5, 2005
|
|
GC minimization importance
|
|
1
|
2385
|
January 31, 2005
|
|
Too fast?!
|
|
5
|
2865
|
January 27, 2005
|
|
key lock problem
|
|
1
|
2451
|
January 23, 2005
|
|
cpu 100% despite of frequently sleep()'s
|
|
2
|
2525
|
January 23, 2005
|
|
Walkaround suggestion to structs
|
|
19
|
5566
|
January 21, 2005
|
|
Optimizing on Windows 2000
|
|
2
|
2473
|
January 21, 2005
|