Java multiple 'loggers' in terminal emulators
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0
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1528
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April 3, 2016
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Java multiple 'loggers' in terminal emulators
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0
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1515
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April 3, 2016
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Time, delays, etc
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5
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4167
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April 1, 2016
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Time, delays, etc
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0
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4180
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April 1, 2016
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Pathfinding through a node graph
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4
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4810
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March 31, 2016
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Questions on GLSL lighting
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2
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2091
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March 31, 2016
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Questions on GLSL lighting
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0
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2101
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March 31, 2016
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Moving bad guys
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20
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8600
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March 30, 2016
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Pathfinding through a node graph
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0
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3440
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March 30, 2016
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[libgdx]Collision detection not working
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0
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3966
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March 30, 2016
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Executable jar exception
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4
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1874
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March 30, 2016
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alien jumping
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8
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3666
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March 29, 2016
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Chunks and Cross-chunk Tile Transitions
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2
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1706
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March 28, 2016
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alien jumping
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0
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3649
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March 28, 2016
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How to efficiently store values, and benefit?
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6
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4261
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March 28, 2016
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Chunks and Cross-chunk Tile Transitions
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0
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1703
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March 28, 2016
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Implementin blocks in a Minecraft-like, AI-heavy, complex game with huge worlds
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7
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4489
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March 27, 2016
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Implementin blocks in a Minecraft-like, AI-heavy, complex game with huge worlds
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0
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4469
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March 26, 2016
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Array Of Sub-Classes
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13
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8124
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March 24, 2016
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Array Of Sub-Classes
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0
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8109
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March 22, 2016
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Resizing Screen with GDX
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2
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1635
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March 20, 2016
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Resizing Screen with GDX
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0
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1591
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March 20, 2016
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Executable jar exception
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0
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1866
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March 20, 2016
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Character sprite rotation
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3
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2427
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March 20, 2016
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Merging a texture on top of another
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3
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1351
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March 20, 2016
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Merging a texture on top of another
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0
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1344
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March 18, 2016
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Procedural (never ending) map generation
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3
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2234
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March 18, 2016
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Video playing in game
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56
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47348
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March 17, 2016
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Procedural (never ending) map generation
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0
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2242
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March 17, 2016
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(Individual Tile Classes vs Method Stacking) and Storing Tile Data
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28
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13451
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March 17, 2016
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