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Java multiple 'loggers' in terminal emulators
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|
0
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1562
|
April 3, 2016
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Java multiple 'loggers' in terminal emulators
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0
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1547
|
April 3, 2016
|
|
Time, delays, etc
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5
|
4204
|
April 1, 2016
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Time, delays, etc
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0
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4213
|
April 1, 2016
|
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Pathfinding through a node graph
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4
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4866
|
March 31, 2016
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Questions on GLSL lighting
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2
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2127
|
March 31, 2016
|
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Questions on GLSL lighting
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0
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2137
|
March 31, 2016
|
|
Moving bad guys
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20
|
8650
|
March 30, 2016
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Pathfinding through a node graph
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0
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3470
|
March 30, 2016
|
|
[libgdx]Collision detection not working
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0
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4012
|
March 30, 2016
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Executable jar exception
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4
|
1910
|
March 30, 2016
|
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alien jumping
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8
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3722
|
March 29, 2016
|
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Chunks and Cross-chunk Tile Transitions
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2
|
1745
|
March 28, 2016
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alien jumping
|
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0
|
3690
|
March 28, 2016
|
|
How to efficiently store values, and benefit?
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6
|
4300
|
March 28, 2016
|
|
Chunks and Cross-chunk Tile Transitions
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0
|
1743
|
March 28, 2016
|
|
Implementin blocks in a Minecraft-like, AI-heavy, complex game with huge worlds
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7
|
4527
|
March 27, 2016
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Implementin blocks in a Minecraft-like, AI-heavy, complex game with huge worlds
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|
0
|
4502
|
March 26, 2016
|
|
Array Of Sub-Classes
|
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13
|
8164
|
March 24, 2016
|
|
Array Of Sub-Classes
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0
|
8141
|
March 22, 2016
|
|
Resizing Screen with GDX
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|
2
|
1676
|
March 20, 2016
|
|
Resizing Screen with GDX
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0
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1631
|
March 20, 2016
|
|
Executable jar exception
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0
|
1898
|
March 20, 2016
|
|
Character sprite rotation
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3
|
2469
|
March 20, 2016
|
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Merging a texture on top of another
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3
|
1386
|
March 20, 2016
|
|
Merging a texture on top of another
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0
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1373
|
March 18, 2016
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Procedural (never ending) map generation
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3
|
2296
|
March 18, 2016
|
|
Video playing in game
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|
56
|
47755
|
March 17, 2016
|
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Procedural (never ending) map generation
|
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0
|
2285
|
March 17, 2016
|
|
(Individual Tile Classes vs Method Stacking) and Storing Tile Data
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28
|
13507
|
March 17, 2016
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