[LibGDX] When are FrameBuffers useful?
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1
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1508
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November 1, 2016
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[LibGDX] When are FrameBuffers useful?
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0
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1414
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November 1, 2016
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Polygon corners with GL_LINE
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0
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14729
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October 31, 2016
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[LWJGL] 3 - Windowed borderless
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2
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4726
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October 30, 2016
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LibGDX "fake 3d" camera / rendering questions
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1
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1690
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October 29, 2016
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[LWJGL] 3 - Windowed borderless
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0
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3400
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October 29, 2016
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Texture Farm
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8
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3161
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October 28, 2016
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Texture Farm
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0
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3158
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October 28, 2016
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LWJGL GL30.glGenVertexArrays() returns duplicate ids
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0
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6126
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October 28, 2016
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[LWJGL] 3 - Working with contexts
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15
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11331
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October 27, 2016
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Active Rendering, flickering
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3
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2667
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October 26, 2016
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I am unable to get any shape representation with VBO (triangle)
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0
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1856
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October 26, 2016
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[LWJGL] 3 - Working with contexts
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0
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8731
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October 26, 2016
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Artemis-odb, how to initialize components?
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6
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3926
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October 26, 2016
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Low poly vs. highres normal maps
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7
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3333
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October 25, 2016
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Sprite not drawing?
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0
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1984
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October 24, 2016
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LibGDX "fake 3d" camera / rendering questions
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0
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1301
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October 24, 2016
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Low poly vs. highres normal maps
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0
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3289
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October 24, 2016
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Active Rendering, flickering
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0
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2530
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October 21, 2016
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LWJGL 3 glfwSetWindowIcon does not work because I didn't use directBuff [solved]
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10
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7870
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October 21, 2016
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How to make smooth curve beam?
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5
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2227
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October 20, 2016
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Should the same objects be made in the same class?
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13
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5482
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October 20, 2016
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How to make smooth curve beam?
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0
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2219
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October 20, 2016
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Slick2D Top Down Control
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8
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3116
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October 19, 2016
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LibGDX - Move camera to cursor location when dragged
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5
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3329
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October 19, 2016
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Slick2D Top Down Control
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0
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3077
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October 19, 2016
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LibGDX - Move camera to cursor location when dragged
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0
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3051
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October 19, 2016
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[SWING] [SOLVED] halving the screen with two seperate panes?
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3
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2202
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October 18, 2016
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Need to clamp camera to edges of parallaxed layers
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1
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1047
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October 18, 2016
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Box2dLights - lights near each other
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0
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845
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October 17, 2016
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