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Box2dLights - lights near each other
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|
0
|
885
|
October 17, 2016
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|
Slick2d is zooming when fullscreen
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|
2
|
1562
|
October 17, 2016
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|
[SWING] [SOLVED] halving the screen with two seperate panes?
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0
|
2248
|
October 16, 2016
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|
Slick2d is zooming when fullscreen
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|
0
|
1355
|
October 16, 2016
|
|
Artemis-odb, how to initialize components?
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0
|
3435
|
October 14, 2016
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|
Collisions without using Rectangles
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3
|
1881
|
October 14, 2016
|
|
Updated Android studio and libgdx now getting odd error message..
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9
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6419
|
October 13, 2016
|
|
Switch Adjacent Blocks in tiled terrain
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|
3
|
2171
|
October 11, 2016
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|
Updated Android studio and libgdx now getting odd error message..
|
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0
|
6074
|
October 10, 2016
|
|
Switch Adjacent Blocks in tiled terrain
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|
0
|
2116
|
October 10, 2016
|
|
[LWJGL] Best way to handle resizing textures
|
|
3
|
3430
|
October 5, 2016
|
|
LibGDX Depth Testing is horrendously slow
|
|
7
|
4673
|
October 5, 2016
|
|
Libgdx Viewport and World Units
|
|
4
|
5143
|
October 4, 2016
|
|
Libgdx Viewport and World Units
|
|
0
|
4041
|
October 2, 2016
|
|
[LWJGL] Best way to handle resizing textures
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|
0
|
3234
|
October 1, 2016
|
|
protect files
|
|
4
|
2522
|
September 30, 2016
|
|
protect files
|
|
0
|
2510
|
September 30, 2016
|
|
Need to clamp camera to edges of parallaxed layers
|
|
0
|
1095
|
September 29, 2016
|
|
Should the same objects be made in the same class?
|
|
0
|
5515
|
September 29, 2016
|
|
Point changing for some reason
|
|
11
|
5185
|
September 28, 2016
|
|
LibGDX Depth Testing is horrendously slow
|
|
0
|
4006
|
September 28, 2016
|
|
Multiple shaders or if statements?
|
|
3
|
2411
|
September 28, 2016
|
|
Object Oriented Game Programming
|
|
4
|
3207
|
September 27, 2016
|
|
Point changing for some reason
|
|
0
|
5175
|
September 26, 2016
|
|
Multiple shaders or if statements?
|
|
0
|
2289
|
September 26, 2016
|
|
Advice request - Player Movement
|
|
2
|
1326
|
September 26, 2016
|
|
Advice request - Player Movement
|
|
0
|
1272
|
September 26, 2016
|
|
Scene graph adjusting relative position with scale
|
|
0
|
918
|
September 25, 2016
|
|
Scene graph adjusting relative position with scale
|
|
0
|
901
|
September 25, 2016
|
|
Object Oriented Game Programming
|
|
0
|
3184
|
September 22, 2016
|