Box2dLights - lights near each other

Hi,

I’m using Box2DLights, but no Box2DBody’s - my issue is, when I have two point lights say next to each other, the lights merge together and causes them to almost become solid so the transparency disappears so to speak.

Here is a link to an image of two lights I’ve placed near each other:

Code is:


light.pl = new PointLight(rayHandler, 50, Color.CYAN, 500, camera.position.x, camera.position.y);

I’ve set RayHandler up as follows:


rayHandler = new RayHandler(this.world);

		RayHandler.setGammaCorrection(true);
		RayHandler.useDiffuseLight(true);
		rayHandler.setAmbientLight(0);
		rayHandler.setShadows(false);
		rayHandler.setCulling(true);

All I can think of is not allowing lights to be placed so close together, but this is a fudge…

Any help is much appreciated.

Thanks