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Using less timers in a game
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3
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1606
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May 21, 2013
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(question) Tile mapping: 1d, 2d, or 3d Array?
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0
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4580
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May 20, 2013
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libgdx, Android crash when using Stencil?
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2
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4025
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May 20, 2013
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Two Questions. One About Collision of Rectangles , Other about libgdx Logic in
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0
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5077
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May 20, 2013
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libgdx, Android crash when using Stencil?
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0
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3724
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May 20, 2013
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[Solved]AWTException createBufferStratergy
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0
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5907
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May 20, 2013
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KeyListener on an Array (2D Dungeon Crawler)
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9
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4227
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May 20, 2013
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Making a bullet, inventory + weapon system for a top down shooter[Kinda solved?]
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0
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8401
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May 20, 2013
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How to change the code of a existing library imported for my project in Eclipse?
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4
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2503
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May 20, 2013
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Threads for long computations?
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4
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1499
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May 20, 2013
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Threads for long computations?
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0
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1484
|
May 19, 2013
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[RPG] How do you move all of these things?
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3
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1848
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May 19, 2013
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2D Isometric View
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10
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10745
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May 19, 2013
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Tiled Map Collision Detection Help
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0
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6033
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May 19, 2013
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Atlas Bug. When i Draw my Image, it draw all the images
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0
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4046
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May 19, 2013
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How to manage several Explosions Drawing/Happening ?
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5
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2816
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May 19, 2013
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Checking collision between a Shap and a Rectangle
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6
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2643
|
May 19, 2013
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How to change the code of a existing library imported for my project in Eclipse?
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0
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2466
|
May 19, 2013
|
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[RPG] How do you move all of these things?
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0
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1827
|
May 19, 2013
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STILL having trouble determining which side collided..
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9
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3176
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May 18, 2013
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How to manage several Explosions Drawing/Happening ?
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0
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2801
|
May 18, 2013
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STILL having trouble determining which side collided..
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0
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3116
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May 18, 2013
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[SOLVED]how to load file depending on the folder where the Jar exists
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20
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10255
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May 18, 2013
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How to Draw Alpha(transparent) And About [Particle Editor(very noob question)]
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13
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5119
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May 18, 2013
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Using less timers in a game
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0
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1586
|
May 18, 2013
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Avoiding join lines in repeated textures (GLSL)
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3
|
1790
|
May 18, 2013
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Box2D: Best way to get velocity that an object had *right before* a collision?
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2
|
1485
|
May 18, 2013
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Checking collision between a Shap and a Rectangle
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0
|
2554
|
May 18, 2013
|
|
Avoiding join lines in repeated textures (GLSL)
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0
|
1772
|
May 18, 2013
|
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Box2D: Best way to get velocity that an object had *right before* a collision?
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0
|
1543
|
May 18, 2013
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