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Using less timers in a game
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3
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1573
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May 21, 2013
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(question) Tile mapping: 1d, 2d, or 3d Array?
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0
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4530
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May 20, 2013
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libgdx, Android crash when using Stencil?
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2
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3972
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May 20, 2013
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Two Questions. One About Collision of Rectangles , Other about libgdx Logic in
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0
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5036
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May 20, 2013
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libgdx, Android crash when using Stencil?
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0
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3690
|
May 20, 2013
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[Solved]AWTException createBufferStratergy
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0
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5883
|
May 20, 2013
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KeyListener on an Array (2D Dungeon Crawler)
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9
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4201
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May 20, 2013
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Making a bullet, inventory + weapon system for a top down shooter[Kinda solved?]
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0
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8372
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May 20, 2013
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How to change the code of a existing library imported for my project in Eclipse?
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4
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2468
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May 20, 2013
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Threads for long computations?
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4
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1452
|
May 20, 2013
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Threads for long computations?
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0
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1441
|
May 19, 2013
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[RPG] How do you move all of these things?
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3
|
1818
|
May 19, 2013
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2D Isometric View
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10
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10591
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May 19, 2013
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Tiled Map Collision Detection Help
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0
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6000
|
May 19, 2013
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Atlas Bug. When i Draw my Image, it draw all the images
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0
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3997
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May 19, 2013
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How to manage several Explosions Drawing/Happening ?
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5
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2786
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May 19, 2013
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Checking collision between a Shap and a Rectangle
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6
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2607
|
May 19, 2013
|
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How to change the code of a existing library imported for my project in Eclipse?
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0
|
2438
|
May 19, 2013
|
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[RPG] How do you move all of these things?
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0
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1798
|
May 19, 2013
|
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STILL having trouble determining which side collided..
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9
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3146
|
May 18, 2013
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How to manage several Explosions Drawing/Happening ?
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0
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2774
|
May 18, 2013
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STILL having trouble determining which side collided..
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0
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3084
|
May 18, 2013
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[SOLVED]how to load file depending on the folder where the Jar exists
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20
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10198
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May 18, 2013
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How to Draw Alpha(transparent) And About [Particle Editor(very noob question)]
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13
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5058
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May 18, 2013
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Using less timers in a game
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0
|
1561
|
May 18, 2013
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Avoiding join lines in repeated textures (GLSL)
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3
|
1759
|
May 18, 2013
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Box2D: Best way to get velocity that an object had *right before* a collision?
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2
|
1452
|
May 18, 2013
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Checking collision between a Shap and a Rectangle
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0
|
2525
|
May 18, 2013
|
|
Avoiding join lines in repeated textures (GLSL)
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|
0
|
1736
|
May 18, 2013
|
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Box2D: Best way to get velocity that an object had *right before* a collision?
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0
|
1514
|
May 18, 2013
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