|
Game Sprite Flashing/Not Animated
|
|
0
|
4996
|
May 9, 2014
|
|
[LibGDX] [solved] Nested Tables Rendering incorrectly
|
|
0
|
2176
|
May 9, 2014
|
|
[LibGDX] [solved] Logic error - colliding with blocked tiles in TiledMap
|
|
0
|
954
|
May 9, 2014
|
|
[LibGDX] [solved] Logic error - colliding with blocked tiles in TiledMap
|
|
0
|
1008
|
May 9, 2014
|
|
GL_DEPTH_TEST stops object rendering
|
|
0
|
1710
|
May 9, 2014
|
|
How to manage very large 3D arrays? (OutOfMemoryError)
|
|
8
|
3180
|
May 9, 2014
|
|
[libgdx] Culling needed ? SpriteCache
|
|
0
|
6064
|
May 9, 2014
|
|
Generating Algorithm
|
|
0
|
875
|
May 8, 2014
|
|
Generating Algorithm
|
|
0
|
883
|
May 8, 2014
|
|
How to send projectile over a vector path ?
|
|
19
|
7345
|
May 8, 2014
|
|
[LWJGL] Combining 2 images but *not* combining their alpha values for output.
|
|
3
|
1281
|
May 8, 2014
|
|
[Libgdx] Strange issue when scaling a sprite
|
|
0
|
1273
|
May 8, 2014
|
|
Texture Mapping in OpenGL
|
|
0
|
1625
|
May 8, 2014
|
|
The life of a developer
|
|
8
|
2972
|
May 8, 2014
|
|
How to send projectile over a vector path ?
|
|
0
|
7271
|
May 8, 2014
|
|
[Solved] Scaling a display with libGDX
|
|
0
|
12322
|
May 8, 2014
|
|
[libgdx][Box2D] How to convert Box2D coordinates to World coordinates (again)
|
|
0
|
972
|
May 8, 2014
|
|
[libgdx][Box2D] How to convert Box2D coordinates to World coordinates (again)
|
|
0
|
991
|
May 8, 2014
|
|
My First Game
|
|
15
|
7052
|
May 8, 2014
|
|
library Easy
|
|
3
|
1778
|
May 8, 2014
|
|
[LWJGL] Combining 2 images but *not* combining their alpha values for output.
|
|
0
|
1219
|
May 8, 2014
|
|
[LWJGL] Level system
|
|
7
|
2728
|
May 8, 2014
|
|
library Easy
|
|
0
|
1784
|
May 7, 2014
|
|
[libGDX] Calculate seconds based on number of ticks
|
|
1
|
1789
|
May 7, 2014
|
|
[libGDX] Calculate seconds based on number of ticks
|
|
0
|
1889
|
May 7, 2014
|
|
cant seem to get my enemies shooting [arraylist]
|
|
6
|
1769
|
May 7, 2014
|
|
[LWJGL] problem with alpha texture and GL_LINEAR rendering
|
|
5
|
4139
|
May 7, 2014
|
|
LuaJ
|
|
0
|
4720
|
May 7, 2014
|
|
How to manage very large 3D arrays? (OutOfMemoryError)
|
|
0
|
3102
|
May 7, 2014
|
|
GL_INVALID_OPERATION when setting program uniform
|
|
2
|
1471
|
May 7, 2014
|