|
Game Sprite Flashing/Not Animated
|
|
0
|
5029
|
May 9, 2014
|
|
[LibGDX] [solved] Nested Tables Rendering incorrectly
|
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0
|
2213
|
May 9, 2014
|
|
[LibGDX] [solved] Logic error - colliding with blocked tiles in TiledMap
|
|
0
|
983
|
May 9, 2014
|
|
[LibGDX] [solved] Logic error - colliding with blocked tiles in TiledMap
|
|
0
|
1036
|
May 9, 2014
|
|
GL_DEPTH_TEST stops object rendering
|
|
0
|
1737
|
May 9, 2014
|
|
How to manage very large 3D arrays? (OutOfMemoryError)
|
|
8
|
3241
|
May 9, 2014
|
|
[libgdx] Culling needed ? SpriteCache
|
|
0
|
6105
|
May 9, 2014
|
|
Generating Algorithm
|
|
0
|
933
|
May 8, 2014
|
|
Generating Algorithm
|
|
0
|
907
|
May 8, 2014
|
|
How to send projectile over a vector path ?
|
|
19
|
7428
|
May 8, 2014
|
|
[LWJGL] Combining 2 images but *not* combining their alpha values for output.
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|
3
|
1333
|
May 8, 2014
|
|
[Libgdx] Strange issue when scaling a sprite
|
|
0
|
1310
|
May 8, 2014
|
|
Texture Mapping in OpenGL
|
|
0
|
1669
|
May 8, 2014
|
|
The life of a developer
|
|
8
|
3019
|
May 8, 2014
|
|
How to send projectile over a vector path ?
|
|
0
|
7300
|
May 8, 2014
|
|
[Solved] Scaling a display with libGDX
|
|
0
|
12360
|
May 8, 2014
|
|
[libgdx][Box2D] How to convert Box2D coordinates to World coordinates (again)
|
|
0
|
999
|
May 8, 2014
|
|
[libgdx][Box2D] How to convert Box2D coordinates to World coordinates (again)
|
|
0
|
1026
|
May 8, 2014
|
|
My First Game
|
|
15
|
7150
|
May 8, 2014
|
|
library Easy
|
|
3
|
1812
|
May 8, 2014
|
|
[LWJGL] Combining 2 images but *not* combining their alpha values for output.
|
|
0
|
1256
|
May 8, 2014
|
|
[LWJGL] Level system
|
|
7
|
2764
|
May 8, 2014
|
|
library Easy
|
|
0
|
1813
|
May 7, 2014
|
|
[libGDX] Calculate seconds based on number of ticks
|
|
1
|
1820
|
May 7, 2014
|
|
[libGDX] Calculate seconds based on number of ticks
|
|
0
|
1925
|
May 7, 2014
|
|
cant seem to get my enemies shooting [arraylist]
|
|
6
|
1807
|
May 7, 2014
|
|
[LWJGL] problem with alpha texture and GL_LINEAR rendering
|
|
5
|
4191
|
May 7, 2014
|
|
LuaJ
|
|
0
|
4758
|
May 7, 2014
|
|
How to manage very large 3D arrays? (OutOfMemoryError)
|
|
0
|
3129
|
May 7, 2014
|
|
GL_INVALID_OPERATION when setting program uniform
|
|
2
|
1559
|
May 7, 2014
|