Hi Guys,
First of all, this website have one of the weirdest account activation methods!!!
This is my first post here so if I make a mistake forgive me .
I am in the beginning of the path of Java development. I am very interested in building games with it. I have seen a tutorial about building Java game using libGDX2D and I was able to successfully follow it and come up with the attached project (not something useful though).
I use libGDX for Android games development and getting a desktop copy of the game as well. Now I am stuck trying to do some parts that I don’t really have an idea how to build it in Java with graphics and all these things, the parts I am stuck with are:
- The map in my code is 512x512, how to build, say, a map of 10000x10000 and just show 512x512 for the player then when he go to the edges I open the next 512x512 and so on (like scrolling map in RPG games).
- The part responsible about detecting intersection in my code have a problem that when I intersect with the object House it will just never get out of the Stop loop and will forever stay there and I can’t move the Player anymore, how can I fix such a thing!
- How to associate user actions with other game characters/objects.
- If you take a look at the code and would like to suggest a better structure for the code and what is called after what that will be very welcome. I am trying to build an RPG game that have structure close to the game called Eschalon.
How to run the code:
- Unrar all into one folder.
- Import project in Parallelism.
- Open Parallelism-desktop > src > com.me.Parallelism > Main.java and RUN.
- Code modifications are done in Parallelism.
NOTE: When running the code, the Console will show which class is entered first.
Attachments: http://www.mediafire.com/download/2ir3s81azg4wthd/Parallelism.rar