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Using VBOs to draw many boxes? (LWJGL)
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0
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1169
|
October 16, 2014
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Clean code & Smooth development
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0
|
8927
|
October 16, 2014
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Switching Maps
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6
|
1920
|
October 15, 2014
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Exporting Slick Game without JarSplice
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11
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3736
|
October 15, 2014
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Edge of the island (Release) Android
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1
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1403
|
October 15, 2014
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Libgdx Coordinates to Box2D using Viewport
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1
|
1897
|
October 15, 2014
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LibGDX Best way to handle shooting bullets..
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0
|
7834
|
October 15, 2014
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|
Best way to iterate through ArrayList?
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0
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23505
|
October 15, 2014
|
|
Edge of the island (Release) Android
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|
0
|
1407
|
October 14, 2014
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Direction Animation Switch
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1
|
1096
|
October 14, 2014
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MD2 loader
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0
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877
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October 14, 2014
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MD2 loader
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0
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889
|
October 14, 2014
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loading + drawing + animate an md2 file
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2
|
1306
|
October 14, 2014
|
|
Switching Maps
|
|
0
|
1924
|
October 14, 2014
|
|
Direction Animation Switch
|
|
0
|
1087
|
October 14, 2014
|
|
loading + drawing + animate an md2 file
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|
0
|
1259
|
October 14, 2014
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|
Perlin noise that looks like this
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15
|
8936
|
October 14, 2014
|
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Pathfinding?
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6
|
3157
|
October 14, 2014
|
|
Pathfinding?
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0
|
3142
|
October 13, 2014
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LWJGL: Mouse position and movement [SOLVED]
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2
|
1913
|
October 13, 2014
|
|
LWJGL: Mouse position and movement [SOLVED]
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0
|
1921
|
October 13, 2014
|
|
[Libgdx] [OpenGL] Copying texture from Framebuffer
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|
0
|
1161
|
October 13, 2014
|
|
[Libgdx] [OpenGL] Copying texture from Framebuffer
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|
0
|
1220
|
October 13, 2014
|
|
Perlin noise that looks like this
|
|
0
|
7501
|
October 13, 2014
|
|
Read Jar inside Jar?
|
|
4
|
1987
|
October 13, 2014
|
|
Libgdx Coordinates to Box2D using Viewport
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|
0
|
1797
|
October 13, 2014
|
|
Read Jar inside Jar?
|
|
0
|
1953
|
October 13, 2014
|
|
A simple slick2D game running at ~5 FPS. Why?
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|
2
|
1672
|
October 13, 2014
|
|
[solved] Imitating 3D dice in Java2D (Monopoly clone)
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|
6
|
6584
|
October 13, 2014
|
|
A simple slick2D game running at ~5 FPS. Why?
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|
0
|
1559
|
October 12, 2014
|