Hey JGO, I’m just now planning out my next project that will involve my current project (Networking Library GNetLib) and I can’t seem to grasp the idea of how to imitate a 3D “dice system” via Java2D
I’d like to have a 2D board, but have 3D dice? (Dice will roll)
My only ideas at the moment are:
1). Switch to LWJGL
2). Use ray-casting to imitate the 3D dice than 2dScene.draw(diceImage)
3). Loose the 3D dice idea and go with 2D dice
Thanks for any feedback JGO, I’d like to get started with my project tonight and I can but… I’d have to go with my 3rd option until I can figure out how to implement 3D dice