Java vs other languages for online gaming
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|
3
|
3920
|
April 4, 2003
|
Rate of position updates & b/w
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|
1
|
2788
|
April 1, 2003
|
features in a highscore server?
|
|
4
|
4512
|
March 23, 2003
|
how to get these bytes over there
|
|
15
|
8221
|
March 23, 2003
|
Measure the sending time of a datagram
|
|
3
|
3987
|
March 21, 2003
|
problem with SocketServer.accept()
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|
1
|
3128
|
March 13, 2003
|
datagramchannel on a specified port - API change?
|
|
4
|
4824
|
March 13, 2003
|
Game networking?
|
|
4
|
4263
|
March 11, 2003
|
Does NIO coalesce reads?
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|
4
|
4144
|
March 11, 2003
|
Exception from deep NIO
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|
2
|
3447
|
February 26, 2003
|
Database help
|
|
3
|
3516
|
February 25, 2003
|
Commercial Java Middleware Development
|
|
1
|
3685
|
February 24, 2003
|
some xp users to test my web start deployment
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|
4
|
3987
|
February 11, 2003
|
outputstreams / buffers
|
|
3
|
3880
|
February 5, 2003
|
networking trouble
|
|
1
|
2832
|
January 29, 2003
|
Using java.nio SocketChannel design for games
|
|
1
|
3969
|
January 25, 2003
|
architecture/multiple "worlds" management
|
|
10
|
8533
|
January 9, 2003
|
DataInput vs. ByteArrayInput, and more...
|
|
3
|
3703
|
January 3, 2003
|
persistant preferences with web start
|
|
8
|
6850
|
January 2, 2003
|
Converting Slime Volleyball to online play?
|
|
4
|
7646
|
December 27, 2002
|
Database interactions
|
|
12
|
8999
|
December 15, 2002
|
SocketChannel vs Socket and Serializable question
|
|
13
|
16121
|
December 10, 2002
|
Please, criticize my multiplayer game
|
|
7
|
7331
|
December 9, 2002
|
RMIregistry + web ?
|
|
7
|
6431
|
December 6, 2002
|
automatic updates/patches ... how?
|
|
5
|
5688
|
November 27, 2002
|
Cookies? Preferences? Persistance?
|
|
8
|
8534
|
November 3, 2002
|
UDP based action
|
|
29
|
23163
|
October 31, 2002
|