In an online game where you don’t want to keep every person’s save game data (especially if they just show up once and try the game out, never to return again) on the server, what options are there to store data on the client?
Cookies?
Some Preferences API (I think I read about it)?
I don’t think cookies are supported, but combined with CGI scripts you can empower your applet to do cookies. I think it should be possible with JavaScript on the page as well. The applet would call the JavaScript functions to read and write cookies. However, I don’t think this is supported on many browsers? Hopefully I am wrong…
Thanks for answering my newbie questions
from, Stefan