Game Mechanics Artificial Intelligence
Topic | Replies | Views | Activity | |
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Maximum inner box of a convex hull
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7 | 7532 | December 20, 2005 | |
Search and things
|
0 | 2421 | December 20, 2005 | |
Seeded Generated Random Maps
|
6 | 5540 | December 19, 2005 | |
Spell effects: (Damage-Over-Time) Threading?
|
7 | 5922 | December 6, 2005 | |
Projection Matrix
|
19 | 12667 | December 5, 2005 | |
AI API
|
5 | 7296 | September 12, 2005 | |
Dungeon Crawl Movement AI/Steering/Flocking this time :)
|
3 | 6683 | September 11, 2005 | |
Java AI programmers wanted
|
0 | 2715 | September 2, 2005 | |
Guide for DAN
|
4 | 4106 | August 15, 2005 | |
A-star 101
|
10 | 8045 | May 31, 2005 | |
Steering behaviors. We need a Java version!
|
8 | 11834 | May 18, 2005 | |
AI project
|
13 | 9578 | April 25, 2005 | |
[AI] Java Rules engines - especially Rete-based
|
25 | 20361 | March 28, 2005 | |
How's my basic AI?
|
0 | 2795 | March 8, 2005 | |
Pseudo-non-deterministic AI
|
1 | 3221 | February 24, 2005 | |
Simple ai to generate lakes on a map
|
1 | 3188 | February 21, 2005 | |
Guide
|
2 | 3636 | February 5, 2005 | |
AI and Kohonen Networks
|
4 | 4675 | January 26, 2005 | |
Fuzzy logic operations
|
1 | 3680 | January 22, 2005 | |
TOS, open-source soccer simulation in Java
|
0 | 5361 | January 21, 2005 | |
the AI contest is here
|
6 | 5494 | January 13, 2005 | |
Rimscape Combat AI Here
|
1 | 4358 | December 20, 2004 | |
...AI programming contest starting on the 15t
|
4 | 4585 | November 14, 2004 | |
LevelOfDetail AI
|
13 | 7142 | October 29, 2004 | |
Combined State Machines
|
4 | 4980 | September 25, 2004 | |
Difficulty effects on AI
|
13 | 10594 | September 20, 2004 | |
First post
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0 | 3859 | September 10, 2004 |