How To Rotate/Position a Camera at a Point
|
|
0
|
17075
|
March 10, 2016
|
Best way for LWJGL to AWT in 3?
|
|
3
|
4555
|
March 9, 2016
|
Calculating Line Intersections without looping
|
|
6
|
3916
|
March 9, 2016
|
Best way for LWJGL to AWT in 3?
|
|
0
|
4505
|
March 9, 2016
|
Calculating Line Intersections without looping
|
|
0
|
3922
|
March 9, 2016
|
Redeem joint impulse.
|
|
3
|
8185
|
March 3, 2016
|
Redeem joint impulse.
|
|
0
|
8203
|
February 29, 2016
|
2D soft shadows
|
|
15
|
18745
|
February 26, 2016
|
How to make a camera follow a player
|
|
6
|
4883
|
February 21, 2016
|
How to make a camera follow a player
|
|
0
|
4851
|
February 21, 2016
|
2D soft shadows
|
|
0
|
18668
|
February 20, 2016
|
Get vertex pair from fixture.
|
|
5
|
7867
|
February 13, 2016
|
Get vertex pair from fixture.
|
|
0
|
7839
|
February 13, 2016
|
Calculating dFdx and dFdy of texture coordinates in 2D manually
|
|
6
|
6547
|
February 11, 2016
|
Calculating dFdx and dFdy of texture coordinates in 2D manually
|
|
0
|
6606
|
February 9, 2016
|
2D point in polygon algorithm
|
|
19
|
17632
|
January 30, 2016
|
Best data structure for triangle collision meshes
|
|
23
|
14498
|
January 26, 2016
|
2D point in polygon algorithm
|
|
0
|
17001
|
January 22, 2016
|
Best data structure for triangle collision meshes
|
|
0
|
14070
|
January 21, 2016
|
Gradle game modding system?
|
|
7
|
6039
|
January 19, 2016
|
Gradle game modding system?
|
|
0
|
5856
|
January 19, 2016
|
Blending hex colors for 2D pixel lighting
|
|
9
|
20927
|
January 14, 2016
|
Blending hex colors for 2D pixel lighting
|
|
0
|
20303
|
January 10, 2016
|
Daedalus camera movement
|
|
2
|
3976
|
January 9, 2016
|
Daedalus camera movement
|
|
0
|
3969
|
January 6, 2016
|
Match 3 Gem Movement
|
|
1
|
2388
|
January 6, 2016
|
Match 3 Gem Movement
|
|
0
|
2361
|
January 6, 2016
|
2D shooter game weapon class structure
|
|
1
|
8166
|
December 21, 2015
|
2D shooter game weapon class structure
|
|
0
|
8171
|
December 21, 2015
|
Simplex noise for reasonable maps
|
|
4
|
6826
|
December 15, 2015
|