Daedalus camera movement

8DSod9elwaw

I was wondering how to program movement like this game has.

I just can’t get my head around it.
I’m using LibGDX with Tiled maps, I would appreciate help :stuck_out_tongue:

I think this is a game by @deathpat (just confirmed that this is his), so I’m mentioning him. He might help you.

Yes it is a game made by deathpat :slight_smile:
Thanks for mentioning