Using TWL like Swing
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|
0
|
1477
|
October 29, 2013
|
Using TWL like Swing
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0
|
1487
|
October 29, 2013
|
Info about using GPS coordinates?
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0
|
2607
|
October 29, 2013
|
Best way to store memory hogging objects
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|
15
|
8690
|
October 29, 2013
|
Multi threaded game loop
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0
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19898
|
October 28, 2013
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Attempting to separate UPS and FPS, with implemented FPS cap
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2
|
2647
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October 27, 2013
|
Best way to store memory hogging objects
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0
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8601
|
October 27, 2013
|
How to enhance a block game?
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1
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2045
|
October 27, 2013
|
How to enhance a block game?
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0
|
2063
|
October 27, 2013
|
Libgdx Scrolling Platformer Background
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2
|
3771
|
October 26, 2013
|
Attempting to separate UPS and FPS, with implemented FPS cap
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|
0
|
2463
|
October 26, 2013
|
Best rendering method using pure java?
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0
|
20448
|
October 26, 2013
|
Libgdx Scrolling Platformer Background
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0
|
3713
|
October 26, 2013
|
3D Camera math is off
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|
3
|
12950
|
October 13, 2013
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how to handle sound in a multiplayer game.
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2
|
1874
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October 12, 2013
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how to handle sound in a multiplayer game.
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0
|
1916
|
October 12, 2013
|
3D Camera math is off
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|
0
|
12911
|
October 12, 2013
|
Box2D Map Collision
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|
6
|
7522
|
October 11, 2013
|
The 0,1 & 2 conundrum!
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12
|
6273
|
October 10, 2013
|
The 0,1 & 2 conundrum!
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|
0
|
6281
|
October 9, 2013
|
Tile design problems
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|
12
|
9231
|
October 6, 2013
|
Free flying Quaternion camera questions [Kind of working, but in a bad way]
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|
14
|
17023
|
October 5, 2013
|
Tile design problems
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|
0
|
9227
|
October 3, 2013
|
Diving into Scripting....
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|
13
|
8200
|
October 2, 2013
|
Using genetic algorithms to 'train' my AI
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|
5
|
8764
|
October 2, 2013
|
Diving into Scripting....
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|
0
|
8189
|
September 30, 2013
|
[LibGDX] One Controller class, multiple controllers
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|
15
|
14965
|
September 30, 2013
|
[LibGDX] One Controller class, multiple controllers
|
|
0
|
14526
|
September 25, 2013
|
Making realistic recoil for 3d gun and realistic walking
|
|
3
|
5311
|
September 25, 2013
|
Making realistic recoil for 3d gun and realistic walking
|
|
0
|
5316
|
September 25, 2013
|