|
Using TWL like Swing
|
|
0
|
1499
|
October 29, 2013
|
|
Using TWL like Swing
|
|
0
|
1508
|
October 29, 2013
|
|
Info about using GPS coordinates?
|
|
0
|
2628
|
October 29, 2013
|
|
Best way to store memory hogging objects
|
|
15
|
8725
|
October 29, 2013
|
|
Multi threaded game loop
|
|
0
|
19925
|
October 28, 2013
|
|
Attempting to separate UPS and FPS, with implemented FPS cap
|
|
2
|
2692
|
October 27, 2013
|
|
Best way to store memory hogging objects
|
|
0
|
8625
|
October 27, 2013
|
|
How to enhance a block game?
|
|
1
|
2066
|
October 27, 2013
|
|
How to enhance a block game?
|
|
0
|
2085
|
October 27, 2013
|
|
Libgdx Scrolling Platformer Background
|
|
2
|
3795
|
October 26, 2013
|
|
Attempting to separate UPS and FPS, with implemented FPS cap
|
|
0
|
2495
|
October 26, 2013
|
|
Best rendering method using pure java?
|
|
0
|
20473
|
October 26, 2013
|
|
Libgdx Scrolling Platformer Background
|
|
0
|
3727
|
October 26, 2013
|
|
3D Camera math is off
|
|
3
|
12977
|
October 13, 2013
|
|
how to handle sound in a multiplayer game.
|
|
2
|
1901
|
October 12, 2013
|
|
how to handle sound in a multiplayer game.
|
|
0
|
1937
|
October 12, 2013
|
|
3D Camera math is off
|
|
0
|
12936
|
October 12, 2013
|
|
Box2D Map Collision
|
|
6
|
7548
|
October 11, 2013
|
|
The 0,1 & 2 conundrum!
|
|
12
|
6301
|
October 10, 2013
|
|
The 0,1 & 2 conundrum!
|
|
0
|
6308
|
October 9, 2013
|
|
Tile design problems
|
|
12
|
9275
|
October 6, 2013
|
|
Free flying Quaternion camera questions [Kind of working, but in a bad way]
|
|
14
|
17059
|
October 5, 2013
|
|
Tile design problems
|
|
0
|
9247
|
October 3, 2013
|
|
Diving into Scripting....
|
|
13
|
8251
|
October 2, 2013
|
|
Using genetic algorithms to 'train' my AI
|
|
5
|
8840
|
October 2, 2013
|
|
Diving into Scripting....
|
|
0
|
8216
|
September 30, 2013
|
|
[LibGDX] One Controller class, multiple controllers
|
|
15
|
15004
|
September 30, 2013
|
|
[LibGDX] One Controller class, multiple controllers
|
|
0
|
14549
|
September 25, 2013
|
|
Making realistic recoil for 3d gun and realistic walking
|
|
3
|
5350
|
September 25, 2013
|
|
Making realistic recoil for 3d gun and realistic walking
|
|
0
|
5345
|
September 25, 2013
|