Connecting, stitching, and rendering your overworld areas together in a 2D RPG.
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9
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4186
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March 29, 2014
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Handling re-size in a voxel engine
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0
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5129
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March 28, 2014
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Connecting, stitching, and rendering your overworld areas together in a 2D RPG.
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0
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4227
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March 27, 2014
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AI path finding on non tile based game?
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27
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32321
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March 25, 2014
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Pathfinding efficiency
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18
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13959
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March 21, 2014
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LWJGL Camera Pitch and Yaw
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5
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11115
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March 18, 2014
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Pathfinding efficiency
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0
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13791
|
March 18, 2014
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LWJGL Camera Pitch and Yaw
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0
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11086
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March 16, 2014
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A* trouble
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3
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3947
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March 16, 2014
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Questions about ANN's
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0
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2199
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March 15, 2014
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Questions about ANN's
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0
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2127
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March 15, 2014
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A* trouble
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0
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3859
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March 15, 2014
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AI path finding on non tile based game?
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0
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31155
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March 15, 2014
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AI Challenge: '2048'
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0
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33823
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March 12, 2014
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Projection matrix isn't calculated correctly
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17
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7139
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March 7, 2014
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Projection matrix isn't calculated correctly
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0
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7141
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March 7, 2014
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Trouble figuring out a Catapult simulation
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0
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2734
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March 5, 2014
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Can anyone give me an easy ANN exercise?
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0
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14803
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March 4, 2014
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Corners of rotated rectangle wrong
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6
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3637
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March 2, 2014
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Corners of rotated rectangle wrong
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0
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3899
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March 1, 2014
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Infinite 2D world
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0
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11523
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March 1, 2014
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How does saves work?
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6
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5571
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February 27, 2014
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How does saves work?
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0
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5613
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February 26, 2014
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Gameplay movement: physics engine vs. hand crafted
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2
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2637
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February 26, 2014
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Infinite level generation?
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11
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7351
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February 26, 2014
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Gameplay movement: physics engine vs. hand crafted
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0
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2686
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February 26, 2014
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Own buttons with events - is this ok?
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3
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2757
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February 25, 2014
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Assistance with Match-3 Style Game Logic
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11
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12912
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February 24, 2014
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Simple but efficient pathfinding AI
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8
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23870
|
February 24, 2014
|
Own buttons with events - is this ok?
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0
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2743
|
February 24, 2014
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