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Connecting, stitching, and rendering your overworld areas together in a 2D RPG.
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9
|
4302
|
March 29, 2014
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Handling re-size in a voxel engine
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0
|
5209
|
March 28, 2014
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Connecting, stitching, and rendering your overworld areas together in a 2D RPG.
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|
0
|
4312
|
March 27, 2014
|
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AI path finding on non tile based game?
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|
27
|
33418
|
March 25, 2014
|
|
Pathfinding efficiency
|
|
18
|
14250
|
March 21, 2014
|
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LWJGL Camera Pitch and Yaw
|
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5
|
11232
|
March 18, 2014
|
|
Pathfinding efficiency
|
|
0
|
13958
|
March 18, 2014
|
|
LWJGL Camera Pitch and Yaw
|
|
0
|
11165
|
March 16, 2014
|
|
A* trouble
|
|
3
|
4111
|
March 16, 2014
|
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Questions about ANN's
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|
0
|
2308
|
March 15, 2014
|
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Questions about ANN's
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0
|
2381
|
March 15, 2014
|
|
A* trouble
|
|
0
|
4042
|
March 15, 2014
|
|
AI path finding on non tile based game?
|
|
0
|
31351
|
March 15, 2014
|
|
AI Challenge: '2048'
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|
0
|
33942
|
March 12, 2014
|
|
Projection matrix isn't calculated correctly
|
|
17
|
7304
|
March 7, 2014
|
|
Projection matrix isn't calculated correctly
|
|
0
|
7238
|
March 7, 2014
|
|
Trouble figuring out a Catapult simulation
|
|
0
|
2808
|
March 5, 2014
|
|
Can anyone give me an easy ANN exercise?
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|
0
|
14958
|
March 4, 2014
|
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Corners of rotated rectangle wrong
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6
|
3784
|
March 2, 2014
|
|
Corners of rotated rectangle wrong
|
|
0
|
3980
|
March 1, 2014
|
|
Infinite 2D world
|
|
0
|
11605
|
March 1, 2014
|
|
How does saves work?
|
|
6
|
5670
|
February 27, 2014
|
|
How does saves work?
|
|
0
|
5684
|
February 26, 2014
|
|
Gameplay movement: physics engine vs. hand crafted
|
|
2
|
2723
|
February 26, 2014
|
|
Infinite level generation?
|
|
11
|
7465
|
February 26, 2014
|
|
Gameplay movement: physics engine vs. hand crafted
|
|
0
|
2766
|
February 26, 2014
|
|
Own buttons with events - is this ok?
|
|
3
|
2835
|
February 25, 2014
|
|
Assistance with Match-3 Style Game Logic
|
|
11
|
13070
|
February 24, 2014
|
|
Simple but efficient pathfinding AI
|
|
8
|
24155
|
February 24, 2014
|
|
Own buttons with events - is this ok?
|
|
0
|
2826
|
February 24, 2014
|