Connecting, stitching, and rendering your overworld areas together in a 2D RPG.
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9
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4185
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March 29, 2014
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Handling re-size in a voxel engine
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0
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5128
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March 28, 2014
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Connecting, stitching, and rendering your overworld areas together in a 2D RPG.
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0
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4226
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March 27, 2014
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AI path finding on non tile based game?
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27
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32319
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March 25, 2014
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Pathfinding efficiency
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18
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13957
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March 21, 2014
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LWJGL Camera Pitch and Yaw
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5
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11113
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March 18, 2014
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Pathfinding efficiency
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0
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13788
|
March 18, 2014
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LWJGL Camera Pitch and Yaw
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0
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11085
|
March 16, 2014
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A* trouble
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3
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3944
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March 16, 2014
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Questions about ANN's
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0
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2125
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March 15, 2014
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Questions about ANN's
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0
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2197
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March 15, 2014
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A* trouble
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0
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3857
|
March 15, 2014
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AI path finding on non tile based game?
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0
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31153
|
March 15, 2014
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AI Challenge: '2048'
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0
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33820
|
March 12, 2014
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Projection matrix isn't calculated correctly
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17
|
7138
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March 7, 2014
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Projection matrix isn't calculated correctly
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0
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7140
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March 7, 2014
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Trouble figuring out a Catapult simulation
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0
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2733
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March 5, 2014
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Can anyone give me an easy ANN exercise?
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0
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14801
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March 4, 2014
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Corners of rotated rectangle wrong
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6
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3636
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March 2, 2014
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Corners of rotated rectangle wrong
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0
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3898
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March 1, 2014
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Infinite 2D world
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0
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11521
|
March 1, 2014
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How does saves work?
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6
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5570
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February 27, 2014
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How does saves work?
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0
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5612
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February 26, 2014
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Gameplay movement: physics engine vs. hand crafted
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2
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2636
|
February 26, 2014
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Infinite level generation?
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11
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7350
|
February 26, 2014
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Gameplay movement: physics engine vs. hand crafted
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0
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2685
|
February 26, 2014
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Own buttons with events - is this ok?
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3
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2756
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February 25, 2014
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Assistance with Match-3 Style Game Logic
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11
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12911
|
February 24, 2014
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Simple but efficient pathfinding AI
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8
|
23868
|
February 24, 2014
|
Own buttons with events - is this ok?
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0
|
2742
|
February 24, 2014
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