Something that actually has variety in its gameplay and wraps itself around an original concept.
To get a head start, I would rename the project.
Besides, why wouldn’t you port it to mobile?
- Jev
Something that actually has variety in its gameplay and wraps itself around an original concept.
To get a head start, I would rename the project.
Besides, why wouldn’t you port it to mobile?
I’ve made a mobile game before. Zuku Blox (Plug Plug) But sadly I lost 250 dollars on the adventure. The market for iOS apps is horrendous. I just hate the market, thats all.
Agreed! None of the actuall good games ever get to the top in either the iOS or Android markets. However I would recommend getting your game into Android first, if your going to develop for mobile, because it’s cheaper to start off with ($25 on off as opposed to Apple’s $99/ annum) and it also has a large amount of users with not as many apps.
Again, you’re going to have to spend money on development no matter what, especially when you’re working in the mobile market.
Just make sure the game is good and unique and you’ll be fine.
;D The game is going along very well!
But maybe you could also let the user move with the A and D controls?
Also, you should make the map bigger, its too easy to die when im in a very small map ;D
WARNING! WARNING!
I’ve started work back on this game! I have almost completely added in 5 new waves and when I finish it I will be posting the version to the forum. I’ll get back to all of you with the game in a few hours!
Zombie Nauts 0.5.0 Released!
Zombie Nauts 0.5.0 is now released! This version has long been in the making and now is completely finished! I can’t wait for your guys to try it out and play it! I am officially naming this version Ovaryaction. (You will get it when you get there)
Features:
So thats what I added! Try it out! (Sorry about all the exclamation points I’m a bit excited)
Download: Here! (All menus in game are temporary!)
Feedback is welcomed.
The game is challenger, i like it
You forgot to rename the window title version . It still say’ “Zombie Nauts - 0.4.5”
Thanks I’ll fix that right now!
Hey, nice game! I got very addicted to it (Played for maybe 30 mins) Question: How to you make the jar file so small in size? The jar file for my game is already over 9 megabytes.
The reason the jar is so small in my game is purely because I have the art separated from the jar. As you can see the res folder isn’t inside of the jar so the jar doesn’t have to hold all the images. Therefore it looks small however its just as big as yours would be if I added in the images if not bigger. BTW you can edit the images in my res folder and make texture packs!
Ok. Thx for replying! I will try that.
HOLY CRAP!!! my jar file went from 9.81 megabytes to 41.2 kilobytes when i did that. Thx man!!! ;D
Just remember that you would still have to distribute the images next to the jar.
[quote]Just remember that you would still have to distribute the images next to the jar.
[/quote]
Ok mom… :emo:
Ok mom… :emo:
[/quote]
? I’m just reminding you that it doesn’t matter if you decrease the jar size by removing the images if you still have to distribute them…
Ik, its a joke ;D
Haha his jokes are just fine, no biggy.
And no that ammo thing is not a bug. You obviously aren’t using your ammo sparingly enough because I’ve play tested through all of it quite alot. What wave do you keep running out of ammo on?