It’s been a while but hopefully I’m back to it now. This is an early alpha build of one of my current projects, a remake called “Wizards of Yore”:
http://dl.dropbox.com/u/1668516/yore/wizards4.png
http://dl.dropbox.com/u/1668516/yore/wizards3.png
http://dl.dropbox.com/u/1668516/yore/wizards5.png
http://dl.dropbox.com/u/1668516/yore/wizards7.png
The game is essentially a remake of the Spectrum game “Chaos” in which you control a wizard against up to 3 computer controlled magic users. Each turn you select a spell to cast (summon creature, fireball, etc), cast it and then move any creatures you have on the battle field (including yourself). You objective is to destroy the other wizards. Most of the spells are explained in game or should make sense as you use them and experiment.
This is a very early build in which I’ve got the game mechanics basically down. Originally I borrowed graphics from an old version of Chaos but now I’ve replaced them with the wonderful tile-set from Oryx over at the TigSource Assemblee contest. Since I don’t have or don’t understand the original source code the logic has been based on disecting other ports of the game - hopefully I’m not too far off. The text and names of course come from the original paraphrased where needed. This current version is just getting working, the interface still requires much tweaking to make it smooth to play - however, the computer can still give you a bit of game at least
You can try the applet/android/iphone versions over at:
http://wizards.legendsofyore.com
I’d be interested in bugs, ideas and anything else… especially news of which platforms it works on and how it responds on various hardware. In addition, if any fans of the original game could point out things that arn’t right and we’ll consider them for update/refinement.
Many thanks in advance to anyone that gives it a go,
Kev