http://www.cokeandcode.com/rpgagain/game2/logo.png
This is a little turn based RPG/Adventure I’m working on for Android eventually. It also runs as an Applet. At the moment there’s just a bit of combat and some small scripted pieces. I’ve been trying to write this game for about 4 months now and this is the 5th iteration. Not sure if it’s any better or worse but this is the first time it’s felt slightly playable.
http://www.cokeandcode.com/rpgagain/game2/rpg-1.png
http://www.cokeandcode.com/rpgagain/game2/rpg-2.png
http://www.cokeandcode.com/rpgagain/game2/rpg-6.png
For this interation there’s a little level designer and some XML based scripting. I’m hoping I can build the scripting into something that I can tell a nice fantasy story with. As you can tell I’m not entirely sure where I’m going but so far it’s been good fun getting here.
The game is playable online as an Applet
It’s also available for Android handsets (only support for 320x480 res).
I’m aware of a couple of bugs and expect a bunch of typos. However, I’d really appreciate knowing it works on various browser and/or handsets. Also ideas on how to extend and improve it. Currently the turns feel a little broken up and it’s easy to get your characters in situation where they’re getting pounding with no support.
Of course, any feedback is appreciated,
Cheers,
Kev