which player sprite looks better?

Hey JGO,
I’m new here and I have started making my first game.
The pixel art is done by both my sister & and my girlfriend and they got in a little argument about the player sprite.
which one do you think looks better?

Option 1,made by my girlfriend:

http://imageshack.com/a/img853/7398/t6pv.png

or, option 2 by my sister:

http://imageshack.com/a/img829/1707/uq5i.png

The game is in very early development so many things will change, like the background and etc so dont relay your answer too much on ther other sprites.

Thanks! :slight_smile:

You might be forced to use both of them in this situation.

lol that might have happend,but luckly they wanted me to post here for a fair competition so the best sprite will win :stuck_out_tongue:

You should probably do a new competition and now let them draw the sprites from the side instead of the front…

But man… you are lucky to have two ‘artists’ fighting to create the best art. :wink:

I asked them to draw the front,Im making a puzzle game and it fits better in my opinion.
Anyways, which one do you think looks better?

#1 is sharper and fits the background better.

Off topic: your taskbar looks reversed?

#1 is better if that tie was only a pixel or two longer.
#2 would win if it didn’t have a white outline and if you gave it a cute smile (not a triangle), both smiles are silly though.

Add some more depth in both and you have two playable characters.

If you post some images of your sister/girlfriend I can make a more reliable choice, I don’t know which one looks better right now.
For now I just go with your sister since I don’t want to waste my chances on anyone :-* (your girlfriend is already out of the question anyway)

The smiles are this way because the character is supposed to look a little crazy but we will try to do it better.
So if we remove the white outline from #2, it is better than #1?

No, Im using windows 8 so I dont have the start button.
On topic, which sprite is better? :stuck_out_tongue:

Normally the time and date are right and the tasks are left, yours are reversed. Also in Win8.

The first one looks more sad, the second more crazy.

I think they’re both too simplistic and need shading, my judgment call is to tell both of them they both need more practice and send them to this:
http://rpgtoolkit.net/tutorials/graphics/sprite-drawing-tutorial/

But if you have to pick one or the other because you’re too scared to tell them they both suck, your girlfriend’s is better. Your sister’s looks like a clown that just got fired from his day job. :o

I should mention, as I already confirmed, the sprites DO need depth (shading), but, in contrast to Rayvolution, I think drawing tutorials are a waste of time/senseless in these hopeless ‘cases’.

I think, that in contrast to what Ray said, you shouldn’t say the girls suck, that would be an inhuman insult to their humanity, I bet they are lovely girls but they just aren’t fit for drawing.
Everybody has his weaknesses, so you shouldn’t immediately say they are failures Ray, and it is also not nice that you call his girlfriend “better”, I bet his sister is a good girl as well and not a clown.

[…]

Well, it brought a smile to my face (this is rare.)

Say ‘hi’ to this new JGO Wizard then :wink: (Follow my signature for instructions)

Your signature suffices as well, but you don’t really live up to it…
I mean, I can’t believe this is in your signature, you of all people: “Hi, appreciate more people!”

What’s going on :persecutioncomplex:

It seems Herjan interpreted my crackdown on the bickering and the general decline in quality on JGO as being a douche. It scared a few people straight. Oh well, people have thought worse of me. You can’t please them all… there will be, however, elections in November.

What? Whats going on?? ??? ???

In the U.S., you elect a new President in November, I believe Riven is saying “If you don’t like it, vote for someone else”.

There’s only one candidate though ;D

Anyways to not go too off topic, both of the original sprites seem to be draw from a weird viewpoint. Why is the face facing the camera in a platformer? Looks more like something you’d see out of an RPG.
Please excuse my fast-scrolling habits