Hi.
I guess the subject says it all. When designing your game, what resolution or size do you aim at? Currently I am going with 1024 * 768. Do you think it is necessary to lower this to f.ex 800 * 600 ? Or are these ancient so I should aim higher?
For fullscreen exclusive mode the size defines the resolution of the monitor, while in windowed mode it defines the window size where everything is at a 1:1 scale. Of course, in windowed mode you can resize the window to be smaller or larger and scale accordingly. I want to support fullscreen and windowed mode with the same code however, and then I need to aim at some default size.
Really! 800x600 otherwise.