This is my reponse to gregorypierce’s FIRST post. He got off the second before I could get this up
Well I have to say that on most points I strongly disagree with this thread and particularly gregorypierce’s post as I tend to take a much more realist perceptive on the GTG as I will shortly explain. This will certainly turn out to be an interesting year. 
I’d also like to say that I will temporarily allow myself to trolled by these posts in the effort give my platform so to speak. In the future I will attempt to stick to more industrious topics.
First I’d like to say IHMO that the Java gaming community is not nearing a meltdown, however possibly a vocal few are. In fact, I would argue that the Java gaming community isn’t really posting on these forums all that much, the developers I talk to read the forums regularly to see what’s up but otherwise they go on about their Java game making work.
Additionally, not having a roadmap, or regular status reports for all the years I have been using Java has never resulted in nobody caring at all what Sun says nor listening to them. In fact, it never even resulted in any kind of solid 3rd party Java gaming extensions with the exception of JLWGL.
Besides, having third party solutions is not a bad thing either. The community absolutely should satisfy itself with it’s own work, there is nothing wrong with that. I personally have never let the lack of feature “X” stop me from going on and building apps and demos. Nothing is stopping anyone, and on top of it, everything in Java is free. If you want to build a .Net app you still have to paid MS for the Studio but not with Java, you have several great free IDEs and compilers. BTW, in the gaming community open source has not exactly been successful (http://games.slashdot.org/article.pl?sid=03/11/19/195250&mode=thread) and nobody I know that uses RenderWare is asking that it be open sourced and feeling neglected when they won’t do it even after they paid $50Gs for it. It’s exactly the opposite. It’s exactly because they paid $50Gs that they DON’T want it open sources. But I digress
On to addressing the major issues – communication, direction, support, leadership…
Communication -
If anyone feels that Sun does communicate enough, is this a game related issue? You may be upset/disagreeing with a long standing cooperate culture but the fact is the gaming community is not going to change that much. In fact, the JSR construct is something of a manifest of that culture. Think about how deeply that runs. Sun works tightly with its partners, the JSR is public formalization of that. Nuff said.
Direction -
Here direction is just another way to address the point of communication. If the claim is that Sun doesn’t communicate, it stand to reason it also isn’t providing information on it’s direction. It goes on to rant.
Support -
Isn’t the point of a online community to support itself? This isn’t a paid Sun support forum. Besides, the tech guys like Jeff are posting all the time supporting everyone from game-in-production guy to SERIOUS newbie.
The Java Gaming Technology Group is not some free service donated by Sun to the world or right to the shareware game developer. It is a division within Sun meant to build profit like any other. It is not a non-for-profit organization and really doesn’t owe anything to anyone but Sun. It’s great that the people in that group really try hard to throw the free world a bone, but it is out those people’s goodwill that that happens, not by charter. There is noise from a few people who are not happy with their free stuff, and want more better free stuff, want to know about future free stuff, when the free stuff will be delivered and what it will do for them. This mentality exists in the welfare state too, free lunches are never as good as they could be…
Leadership -
Should Sun really be providing the leadership into gaming space? I don’t think so. And even Sun reps have said this a numbers of times. Sun is venturing into a market it knows less about (as a whole company) and has readily admitted it (although it is learning over the years). If you need leadership from Sun about games, you are the wrong person to talk to Sun. That is exactly why Sun people talk to game companies, to find out what Sun needs to do for them.
This criticism goes on to become really more of a Sun sucks rant than about gaming So Sun is too busy to lead us because of GDC, or SIGGRAPH, or whatever. The same for EJB, JDO, J2ME, and they are also too busy to build our games for us. Personally, I don’t want/need them to lead me. Any arguments around Sun’s stewardship or mismanagement of the Java platform is really just a way to turn up the static and arouse general disdain, and it’s not constructive. (read troll)
Sun maybe not be leading the free community as it would prefer, but it is working with the developers, the publishers and the hardware makers to help make Java for gaming happen.
On closing I would like to say the personally I don’t want to need Sun to lead me or give me direction. I prefer Sun to help out in what ways it can, like running a board, promoting Java at GDC and others, but particularly by cutting deals to get the Java platform on gaming hardware, improving the Java platform, developing technology that game companies can use and to encourage big publishers to green light Java based games so some game companies can get paid using Java so the adoption can get going. All of this noise is not going to assist any of that happening.