Hi all. What if your game has too much for the customer’s computer to handle making it totally unplayable? Maybe they don’t have a good video card when you have 3D graphics all over. I mean, how do u break it to them? Do you just flash your computer is too slow and abort the game, or do you allow them to play it anyway? I know u can reduce the detail, but there is only so much u can take out. I tested my 2D game engine on a 700Mhz laptop and the top speed is 20 fps, but on my 2Ghz dev computer its 200 fps. All I need is 40 fps.
Thanks!