More pixel art for me:
Cheers,
Kev
Theyāre adorable
My favourite ones are demon mage and farmer
Oh boy, I love that stuff!
I started pretty much the same way. Maybe a year ago I was interested in how to build an ALU with RedPower and looked up how to build an ALU in Minecraft. I converted that to RedPower and built an ALU like that. But the same way I came across the program āLogisimā. Itās pretty awesome and very similar to the program you use (I think itās one of the programs that I tried out, but I didnāt like it as much as Logisim), and started to build CPUās. Iāve now built an 8-bit CPU for the start, then moved on to 16-bit but didnāt finish (I didnāt like it since it was only a bitwise enhancement of the first CPU. The CPU was in no way better) and finally built a 32-bit CPU that (for the first time) was based on the von-Neumann-Architecture. Luckily, the von-Neumann-Architecture is exactly what we have to learn in school right now, so thatās good for me
Here is the top-level āintegrated circuitā of my CPU:
And here is the Control-Circuit for the individual instructions (except for ALU instructions like Addition, subtraction, etc. Those are handled elsewhere (in the ALU)):
I am currently in the process of applying for insurances. I feel like wanting to take a break completely after going through mundane applications and traveling.
On a good note, I have placed a project up in the Showcase section. I call it the āMarble Runā. The game itself is completely finished, and itās not 100% polished.
To be honest, I loved the concept, but I hate developing it. It contains many nightmares and bad memories of someone else I donāt even want to go over. Iām moving on from it, never to return to it to finish polishing it. Itās more like my ex, but itās even more darker than that. So, yeah.
EDIT: I just realized I posted in the wrong subforum. :cranky:
I have applied some bug fixes and new features to the new version of the Square World 0.3.5 .
I further expanded my Jasic-fork today (and yesterday).
Jasic is a small library (without any dependencies) that allows you to interpret a slightly modified/expanded version of the BASIC in Java.
Itās basically a scripting-language, that looks and acts like BASIC, but is not exactly BASIC.
So you can do this:
PRINT "Hello, World!"
PRINT 2*8
PRINT sqrt(4 * 3)
PRINT "The time is: " + time()
Cool! Iāve started on an 8 bit CPU, as well as a compressed 8 bit multiplier (the compressed bit is kinda Minecraft specific I guess, because in real life electronics that doesnāt translate over similarly). And Iāll look into Logisim, thanks for mentioning it. I may or may not continue with the CPU with Logisim. Building it in-game is pretty cool, and a nice achievement. I may just send you some PMs in the future if I have some questions
Found time to update a few more sprites on to the sheet:
https://dl.dropboxusercontent.com/u/1668516/shots/roam/sample0.png
Cheers,
Kev
In a perfect world something like this:
In this world probably an unfinished abandoned pet project
Back to topic. Turn based combat system is roughly implemented.
Thatās a lovely perspective, and quite difficult to do as well, so itās quite rare in 2D-tech games.
Cas
Some of the old āisoā 2D games had crazy perspectives, which Iām unable to reproduce. This is all 3D with shader post processing, so I can always find a nice angle for a screen-shot 8).
Aha, there was me thinking it was all hand drawn!
Cas
Yet more pixel art, on to the second sheet now!
https://dl.dropboxusercontent.com/u/1668516/shots/roam/sample0.png
https://dl.dropboxusercontent.com/u/1668516/shots/roam/sample1.png
Forgot how much fun it is!
Cheers,
Kev
Creating a falling meteor space-type game and this is what I have so far:
Random polygon generation, lots of trig, and keeping my code clean for once took up most of the time spent making this project. However, Iāll have to replace the polygons with proper textures and the turrets will end up being spaceships so all that math was for nothing. Oh well, at least I learned something.
I worked on some terrain today!
Features:
Image (Sorry for the bad quality):
Note:
There are two thread-pools running, each with 2 threads.
One pool is for rendering, the other is for everything else.
ToDo:
Have a nice day!
I added a display to my computer. It now goes through a ridiculous binary-decimal-hexidecimal conversion to be able to put 4 bit binary numbers onto on 7 segment display. I chose to just convert it into hexadecimal instead of staying at decimal because I was too lazy to build another display. Iāll do that tomorrow.
And yes, itās displaying a B.
Enjoying the rain :3 :
And spended the night learning all about animated gifs including the webbrowser limits regarding to animated gifs, and ofcourse internet explorer has the biggest limit (except opera, but thatās not even worth mentioning) and learned that imgur gives this error:
Animated GIF is larger than 2MB. Make the image smaller and then try uploading again.
But tries to upload it three times over nonetheless (I think he expects the size to decrease gradually for some reason).