What I did today

I think you’re kind of agreeing with me there then. Java = mostly useless for consoles, for various reasons. Now, back to Wot I Did Today!

… which for me, was fiddling with my geodesic sphere generator to plonk triangles into a tree structure with reasonably sized buckets at the bottom, such that I’ve actually got a chance of being able to render the thing. Albeit zoomed in somewhat. I’m going to actually do 3D graphics - horror!

Cas :slight_smile:

“Technically” yes, you can have an AAA budget on a PC-only title, but they are few and far between. After all why spend $2m on advertising a game when half the people who might buy it can’t play it on their preferred gaming vessel, hm?

Cas :slight_smile:

So now i have a guy that creates the sounds for Ninjas vs Zombie Pirates and i create a forum:
Website
Follow the development and join the forum :wink:

Chrome just warned me of a phishing attack…

Yeah me too, too strange :cranky:

It worked fine the first time I clicked the link, but now that I clicked it again it’s giving the same warning.

Just ignore like i did :-\

Who hosts the server? While you yourself seem like someone who wouldn’t be involved in phishing, something had to register that site as a possible phishing attack.

I use http://www.000webhost.com/

Never use .tk domains. They’ll completely destroy your SEO and very few people trust them.

If you want people to take this project seriously, you should actually begin paying for proper hosting and a decent domain. Otherwise this project isn’t going to gain a lot of popularity.

  • Jev

Waiting to have the money to pay for a domain :emo:

Less than $12 for .com :wink:

There’s a few places cheaper out there, but these are the guys I use.

Thanks Ray!

Today I watched “The Matrix” for the first time (Half of it), beat my dad in chess, and got my c++ setup working correctly.

:persecutioncomplex:

I have styled the the index page for the jgo_recovery directory I have setup using HTAccess file.


http://puu.sh/e0tYd/63aa81d5d6.png

It is not so good, but is better than the default index page.

I left the forum that i create (phishing problem) and created a facebook group.
Dev: Started creating the coop mode , everything working so far :point:

I am working on implementing a particle system into my effects handler class , ill generate coordinate points randomly around a location then load them to a vertex shader , this shader then generates the movement based on a time variable and a central given position , when the current time reaches the decay point it deletes the VBO. it passes the points into a geometry shader which then generates squares from it.

Hopefully to be very efficient.

Released Verbal 3.2 which fixes a lot of bugs related to wierd lags and pauses. Started work on the paid-for version, Verbal Gold.

The look of that is brilliant , mind if I ask how you calculate the path of the projectile?

Ninja reunion - Coop Mode

https://pbs.twimg.com/media/B6cXXROCIAEfRUt.png:large

EDIT:

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