Looking like Joomla
SkyAphid/GoogleSheetsTableOfContents
A handy script that will let you generate Table of Contents sheets for your Google Sheets document. - SkyAphid/GoogleSheetsTableOfContents
Looking like Joomla
Donât know what that is, but Iâll take it as a compliment?
ahah :D, Joomla is the CMS (content managment system), i assumed youâve built your web-site with it, and tried to guess it :clue: But sure I compliment you
If you are using prepared statements, sql injections should not be an issue.
Youâre making amazing progress with your engine (or should I say âlittle Unity competitorâ ;)).
Over the last few days I implemented various optimizations into my platformer game, e.g. an easy quadtree-like structure to simplify collision detection. Youâre supposed to optimize your code when itâs pretty much done, right?
Now coming to easier/ more fun phase of development: creating more levels, finishing story, art (well, not that fun), fixing the occasional bug, etc.
Cheers
Started mapping the editor functions to buttons on the menu like the zoom+/- and debug.
Added a hashmap of entities to the Tile class so I can add multiple things/layers to each tile, starting with road co-ords and path finding start / end nodes.
Next I will add path finding between these nodes, need to dig out and refactor the AStar code I have.
Bang! Our localization systems are finally finished. You can now change Robot Farmâs language. Also hereâs a very WIP preview of our new title screen!
Disclaimer: I translated the menus to Spanish with Google Translate just for testing purposes, so I apologize to any Spanish speakers on here if it came out completely garbled ; )
A much better title screen, I think it was the ocean last time I saw it. Might be nice to put little emoticon flags for the languages as well as the text.
Oh! That one was a placeholder from very early in development IIRC. The aim for our new one is to be a âmoving painting.â Itâs going to look pretty cool by the time itâs done.
Technically it was yesterday, but I got a mini2dx project to run on my raspberry pi 3b. It uses libgdx for the backend and thus lwjgl so it was interesting getting the natives all compiled and injected into the correct jars.
this week is my five year anniversary
i made a haiku for you all
please feel free to leave feedback
fast on all platforms
steam engine has less boiler
vulkans brawling love
Very nice. True elegance.
On friendâs oldish Mac, installed OpenJDK 11 and OpenJFX, and compiled and ran a JavaFX application with a customized JVM JRE (made with jlink). It works.
Now to figure out: how to package this in a way that includes file association.
I updated my Google Sheets Table of Contents Generator add-on with a sort button and integration into Google Sheets own UI. The sort feature is pretty useful because you can have it sort the entire sheet alphabetically based on the section names. I also put it on the chrome webstore for free and thatâs currently pending, so that people can more easily install it. The source code is still available here on github however:
A handy script that will let you generate Table of Contents sheets for your Google Sheets document. - SkyAphid/GoogleSheetsTableOfContents
If youâre working Google Sheets a lot like I do to make very large sheets (thousands of rows), my plugin will be pretty useful to you if youâre having a tough time keeping it organized.
On friendâs oldish Mac, installed OpenJDK 11 and OpenJFX, and compiled and ran a JavaFX application with a customized JVM (made with jlink). It works.
What kind of customized JVM is it? Iâve been crossing my fingers for a long time that someone would try and set out to make a JVM specifically tuned for game performance. Lol
[quote=âSkyAphid,post:6236,topic:49634â]
I think he meant not a customized JVM but a customized JRE - itâs still the HotSpot (OpenJDK) JVM but using the Java 9 Module System (Jigsaw) together with jlink to reduce the amount of redistributed classes to only those in modules which his app either directly or indirectly depends on, expressed via the modulesâ module-info.class.
[quote=âKaiHH,post:6237,topic:49634â]
I think he meant not a customized JVM but a customized JRE - itâs still the HotSpot (OpenJDK) JVM but using the Java 9 Module System (Jigsaw) together with jlink to reduce the amount of redistributed classes to only those in modules which his app either directly or indirectly depends on, expressed via the modulesâ module-info.class.
Yes, KaiHH, thatâs right. Iâm not good at lexical/terminological precision.
AFAIK, there IS a slight performance pickup using jigsaw-built vs. complete JRE. At least, that is what Iâve seen in articles. But in terms of perceptible results? IDK.
Since my projects are small-scale, and I havenât gotten into Maven/Gradle/Ant, Iâve been relying on getting the steps worked out at the command-line level. A build takes copying and pasting 3 or 4 lines to Terminal or Shell. It is not exactly back-breaking. Another step or two and I will have the infrastructure âsolvedâ for publishing for Win64 & MacOS (for now, where we have OpenJDK 11 with the JavaFX splitoff), and can get back to work on the apps and games (and marketingâyecchh).
Updated JDialogue so that it can support multiple languages and also added a feature so that you change change the canvas size for scenarios where you need to make very large files (weâre going to need this functionality for the localization support).
I already have a page on here for the project if you want to check it out. The program is really useful if youâre working on a game with a lot of dialogue.
Guess which one I made in blender :
Cheers