Damn, their shadow mapping technique (they only update the parts of the shadow map that needs updating) sounds pretty complicated. Iāll stick to updating the entire shadow map every frame, thank you very much
Coincidentally, I read a tutorial on CSM today. Planning to implement it, along with percentage closer soft shadows.
Youāre one of the people who prefer to address me by my actual name Iām not complaining, donāt get me wrong, though.
Create Own encrypt language for fun XD
CuBBool
(reads with one āBā ā ācuboolā or ācubolā )
From: Cube and Bool
Because Cube Dot looks stupid ^^
Benefit ā Smallest Char is 3 x 3 pixels (+1 offset between chars = 4 x 4)
For other languages can be used matrix 4 x 4 or even 5 x 5
5 x 5 ā even enough for big portion of Unicodes
up: And yes, CuBit from Cube & Bit already in use
up2: swap numbers and small letter layouts - for better visual ^^
pp.s its not random dots
3 x 3 have 5 Data bits
Bits order: from Left to Right, from Top to bottom
123
45
so for char: 'āaā (00000), 'ābā (10000), 'ācā (01000), ādā (11000), āeā (00100)
For numbers and letters I use alphabetic progression
Because numb & letters frequently used, with time(used) you remember them
But with remembering symbols can be problems
So i try sort them by āVisualā.
up4:
someone may need āspaceā char
Secret: extra āSpaceā char:
#00
00#
0##
(move it to small letter layout in looks like arrow Right / Bottom)
Bonded a rfm69 radio to bigger pin headers on a prototype board so i can test the radio without having to solder everything together just yet.
The non-testing version will have the wires soldered directly onto the board which is much easier to do than the assembly below.
The green circuit board is 1.6cm wide and long, fitting and soldering it was a real pain⦠and the worst thing is that i have to build another one of these just to test it, but iām exited how itāll work out.
Should display that at the Smithsonianās David H. Koch Hall of Human Origins. Facts would be refreshing in a place where one learns that it is only a matter of time before we evolve more sweat glands in response to global warming.
in other news, got my car title figured out and plan pn calling my insurance about transition. Not much on the gamedev front but lots of important real-life stuff takes precedence
I think the fact people still donāt believe this is insane , itās obviously getting worse and population increase plays a huge role! Us java developers need to get into gear to make games that stop people from wanting to have more children so that we can save the environment!
I think more reliable way will be eliminate humanity ^^
(Like true programmers we must fix problem rather than hide bugs XD)
[spoiler]or build many walls :P[/spoiler]