Why is it so hard to send out invoices sometimes? Youād think a person would be impatient to get the ball rolling for the income to show up. Got my bill sent to UCSF today for an ongoing part-time contract. I had finished a stage of the Shepard Chord improvements yesterday, but was trying to use discipline to not post until my āday jobā work was invoiced.
So, now up: the Shepard Chord program can glissando āforeverā either up or down. I also posted a version of the InputStream I wrote for saving these sounds as wavs for use in games.
Coming up next, an API for use of the jar as a library. Have to set up and test that sort of use first, though. Am open also to requests to modify things for specific game sf/xās.
To simplify the supply chain I gave the village clothesmakers magical balls of wool and bundles of fur that never run out. Vangardians can now buy apparel in the markets!
The next step is to make them NEED new clothes, so I will have to add code for clothes to get torn and damaged.
In other news I am coding at a desk today with a proper keyboard and 1080p monitor. Finally got my work from home setup sorted out
Feel like Iāve been saturating this thread lately, but Iāve made a bit more progress on my game engine (soon Iāll post a WIP, once Iāve begun creating a game with it):
Vehicle support.
Yeah, you can jump into a fully physically simulated vehicle thanks to Box2D and cause carnage to your heartās content. Actually took a fair bit more work than I thought it would, but itās working decently. Thereās steering and turning but no braking just yet - the car does stop if you donāt accelerate it, and it will stop if you leave it.
For this to work I had to actually implement something i was putting off for a while and that was āinteractionā with the game world, being able to āuseā objects. You can now āuseā lights to toggle them on and off and itās also the only way you can enter or exit a vehicle right now except through the console.
Today i decided to go back to posting on JGO, iāve been lurking too much :-X
Also, i decided to revive my old rpg project, spam the spacebar, but right now i will just call it rpg project xd
Oh and @DarkCart , i love javascript! Iāve recently integrated it into my engine for scripting, it super useful
Started highlight outlines on the hair, finished the basic face, now I have to finish highlights on the hair and face, and then perfect contrast thingies.