Hi
In my current project, I have powerups that the user can use and upgrade, but I would like to add and work with making powerups, and I need ideas!
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Any ideas would be appreciated! Disclaimer: Not all ideas would be acccepted, but most would be 
CopyableCougar4
 
      
     Some of the mechanics of the game are done, such as entity pathfinding (using code from online), shooting, map collisions, bullet collisions, entity collisions, upgrade clicking logic, HUD buttons, entity drops, picking up drops, popup text that fades, parsing maps, registry for tile IDs, profile storage,β¦ (and my PC still runs it at 250+ FPS :)) I guess I will focus on upgrades after doing some more of the basic mechanics
 Some of the mechanics of the game are done, such as entity pathfinding (using code from online), shooting, map collisions, bullet collisions, entity collisions, upgrade clicking logic, HUD buttons, entity drops, picking up drops, popup text that fades, parsing maps, registry for tile IDs, profile storage,β¦ (and my PC still runs it at 250+ FPS :)) I guess I will focus on upgrades after doing some more of the basic mechanics