Hi
I’m currently working on the (minimal) artificial intelligence and I plan to update the road map very soon
I need your help to measure the frame rate of my game on different computers. I will resume my work on my biggest optimizations and I would like to know the actual performance of several versions of my game before modifying the spatial subdivisions. Please run the alpha version and the prebeta version, tell me the frame rate you get (it is displayed in the game, please don’t use Fraps), give me some information about your hardware (operating system, CPU frequency, number of cores, graphics card, driver version especially if you’re under GNU Linux, etc). I will make some tries to evaluate the impact of my improvements before fully implementing them by manually modifying the map.
You can try the alpha version here: http://tuer.sourceforge.net/alpha/tuer.jnlp
You can try the pre-beta version here: http://tuer.sourceforge.net/very_experimental/tuer.jnlp
N.B: As the bug with several screens has not been fixed, please perform these tests with a single one. Thank you.
Edit.: I have forgotten to disable the vertical synchronization in the pre-beta version.