In my game, the characters are drawn from a birds eye view (including the player) and the player moves in a top down fashion, with rotation relative to the mouse (i.e it faces the mosue).
This is a rather general question regarding not only my game but 2D, top-down games in general.
Do you think it makes sense and is aesthetically pleasing to draw landscape features from a level-eye view even though the characters are drawn from a birds eye view?
The reason I ask is because I’m finding it hard to find or produce things such as trees and even rocks that look recognizable from a birds eye perspective.
Would it be acceptable to just draw the environment from a horizontal level-view? If not, do you have any suggestions for what to do with drawing them from the birds eye view?