Here is my effort for this year’s 4K contest - an isometric real-time strategy game called tiny_world:
http://imageshack.us/a/img856/8955/tinyworld0.png
http://www.java4k.com/index.php?action=games&method=view&gid=463
The game was inspired by this post about random terrain generation, plus a couple of great little strategy games from previous J4K contests, especially this one from Grunnt (I hope you don’t mind).
I thought it would be interesting to combine the two ideas - random terrain generation plus simple strategy mechanics - and see what happened. tiny_game was the result!
A few more obligatory screenshots…
Starting to take over the north of the map:
http://imageshack.us/a/img818/3792/tinyworld2.png
Er… how did that happen?! I’m about to lose to the AI:
http://imageshack.us/a/img96/6617/tinyworld3.png
Anyway, I hope you enjoy playing this as much as I enjoyed making it.
As always: comments, feedback etc are much appreciated!
Cheers,
dapy