tiicoon - Multiplayer City Simulation

tiicoon - Multiplayer City Simulation to be…

Can you guys give me some feedback? Do you have any problems running the game?
Webstart: http://www.tiicoon.com/bigsecret/City.jnlp

Notes:
-No, it’s not finished, that’s why lots of stuff does not work as expected
-It’s implemented with Swing. What frame rates do you get?

http://www.tiicoon.com/image/screenshot/screenshot-0.5.0-01.jpg

some stuttering - bit no framerate is reported?
Looks very nice! definitely got potential! - any way to raise a large slab of land instead of single clicking ?

Wow really nice :slight_smile:

I managed to rise/lower land. To “start” a test : 29.xxx framerate.
But when i put building, there is only the Police building that show up (any other build is only a red scare on the ground).

Screenshot

Spec :

  • OS : Windows XP SP2
  • GPU : Intel® 82865G Graphics Controller
  • RAM : 512

Works fine! Beautiful! Nice job. There is only one strange thing : when the map moves, it doesn’t move smoothly, it moves from a step. It is like the map moves 20 pixels by 20 pixels.

[quote]any way to raise a large slab of land instead of single clicking?
[/quote]
raise a single cell to the desired level & then use “level” (multiple cells)…

[quote]But when i put building, there is only the Police building that show up (any other build is only a red scare on the ground).
[/quote]
correct, they are still in the works… however there’s more if you create a “Business” - the business has farms, housing and other structures.

[quote]some stuttering - bit no framerate is reported?
[/quote]
go to the test mode and then click on the “Render Status”…

[quote]when the map moves, it doesn’t move smoothly, it moves from a step. It is like the map moves 20 pixels by 20 pixels.
[/quote]
that’s odd? maybe the timer is somewhat off broken? What computer are you using?

Oh, I do love Webstart, makes it so trivial to try things out :slight_smile: And that new instant starting JVM too!

Feels like about 30fps, using about 50% of my Athlon2500 CPU.

Cas :slight_smile:

Feels about 30 FPS here and takes up 20% of my dual core CPU.

Keep up the good work!

  • Jon

30 fps, 15% cpu (c2d, E6750@3.2)

WOW!

I’ll give webstart a shot tonight… (it doesn’t work here at work)

Ok, I had a shot at it. Couldn’t really do anything other than create a new 64x64 map. ???

Here we go:

  1. Generate a terrain
  2. Add entities for “City” + “Business”
  3. Select the “City” and build some stuff
  4. Select the “Business” and build some stuff
  5. Click “Test”

Please note, it’s just a demo. You are basically in the “editor” mode, there is no game-play as of yet…

Works well here dude, nice!! Very smooth scrolling and it’s great the way it drops you right in the game. :slight_smile:

The only thing is that I didn’t really know what to do - the menus look a bit complicated.

Just out of interest, how did you do the Swing menus??

really nice looking. 30fps @ fullscreen @ 40%cpu here.

Actually, the game wouldn’t start in “editor” mode (what it does now), so it would probably be a lot easier to get into it!

Regarding Swing: I used toggle buttons that create & show the corresponding panels. Nothing too fancy. As far as graphics go, I decided to create a custom look & feel and used images for certain parts such as panel borders. The look & feel turned out really easy by the way. If you use Swing, simply use the standard components JButton, JPanel, JLabel etc. and after change the corresponding ButtonUI, PanelUI etc. classes. I can post some look & feel code if anyone is interested? The documentation by Sun is extremely weak , but as it turns out, it’s not difficult to get it up and running either.

My problem lies not so much with the technical side (I hope) but more with the game play in general! It’s a multiplayer city simulation. What does that mean? I want to do it turn-based. How can you make a turn-based, multiplayer, city simulation? Any interesting ideas? I think it looks somewhat cool now. But I have a programmer’s block however on how to continue ???

Yes it is interesting even though Swing isn’t thread safe. It would be more interesting if you released all the source code on my view, your code could be reused in other projects, you don’t imagine what it could permit. The look&feel of your game is impressive, thin, really beautiful, like a professional application in some aspects. Even the software on which I have programmed at work (which has plenty of windows, panels, menus, sub menus…) has a “flat” appearance in comparison with your game. I hope the full GUI of your game will be so well-kept.

perhaps you make you choices about what you want to happen - raise taxes, lay out some plans for new buildings etc then the buildings get built in real time, but you can only make changes again the next day or whatever amount of time. just an idea anyway.

Yes, that would be a good idea, a game that keeps going in a steady tempo. I think this type of games has a lot of potential because they might work slightly addictive.

You can base your busness model (if you want to make some bucks) on montly payments.

Hey,

Wow, that is a great game.

Everything worked great for me, i had no problems with the scrolling of the map, it scrolled along nice and smooth.

I was able to start a map, and then build roads and mines and things around.

To make it a multiplayer city simulation, you would need some sort of competition against other cities. Heh, without going for the old “build an army and kill the other cities” i dont really have any ideas in terms of making multiplayer have any point to it.

[quote]i dont really have any ideas in terms of making multiplayer have any point to it.
[/quote]
yes, that’s the problem: I don’t have a clue either ??? ??? ???

Looks great, I’ll give it a try when I’m home.

@Multiplayer idea:
Limited resources per map that need to be exchanged for further city grow.
Random events like festivals, theme parks, etc which will be offered to all cities and the player who reaches the event goals first will get that event for his city.
Neighbor attraction buildings to make the others ppl move into your city.

just some thoughts ^^