Actually, the game wouldn’t start in “editor” mode (what it does now), so it would probably be a lot easier to get into it!
Regarding Swing: I used toggle buttons that create & show the corresponding panels. Nothing too fancy. As far as graphics go, I decided to create a custom look & feel and used images for certain parts such as panel borders. The look & feel turned out really easy by the way. If you use Swing, simply use the standard components JButton, JPanel, JLabel etc. and after change the corresponding ButtonUI, PanelUI etc. classes. I can post some look & feel code if anyone is interested? The documentation by Sun is extremely weak , but as it turns out, it’s not difficult to get it up and running either.
My problem lies not so much with the technical side (I hope) but more with the game play in general! It’s a multiplayer city simulation. What does that mean? I want to do it turn-based. How can you make a turn-based, multiplayer, city simulation? Any interesting ideas? I think it looks somewhat cool now. But I have a programmer’s block however on how to continue ???