tiicoon - Multiplayer City Simulation

My short suggestion for this game:
All playes play on the same map, where there is a little village in the start.
This village is owned by “the computer” players can bid on land. The highest bidder wins and can build on this land what he wants. Some pieces of the map have a higher start price for the bidding while other have a market driven price.
Players can earn money by renting out the houses they build, selling the gas they mined, or even selling their propperty to another player.

I have this thought out a little better inside my head, but no time to type it out, if you are interrested, I will try to see if can make time to type it out further.

OK - I got another version ready for testing ;D
http://www.tiicoon.com/bigsecret/City.jnlp

I am aware it’s somewhat difficult to understand, so please read through the basic description below. Also note, some of the graphics are still missing (don’t get confused).

Comments?

Basic Instructions:

[quote]When you start the game via link from above, you find yourself in the EDITOR mode! It’s designed to add/remove players as well as to create scenarios etc.

Press the “Test” button to enter the GAME mode. Once you are in the game mode, the game has started :—) Here is how it goes:
0) buy land to build on
a) obviously your goal is to build a town and MAKE money
b) add housing for people to live in
c) add structures that generate electric & water
d) add structures that produce/mine items
e) add headquarters which will manage the item flow
f) add structures to sell foods & goods back to the people
g) link the structures together via headquarters (otherwise no
items will be transported)
h) don’t forget streets, so people can actually go to work, items can
be transported and people can shop.

I pretty much implemented the city/world dynamics already! The goal is to keep the ITEMs flowing. If you do it right, you will make more money selling items than it will cost you to produce them. There is a “finance panel” where you can see your item input/output. It also shows other income/expenses. Please note, although the system works, it needs LOTS of tweaking still. Sorry, it’s not finished yet.
[/quote]

Hey, you’ve done a good job! It really playable. Takes a while to get everything going and resources are way too high, but it’s fun.

It’s very hard to make money if you want to have all your people occupied. If you don’t care about unemployed people you can make money easily. Having 20.000 people and just 2.000 jobs you make millions every days :smiley: . . . that’s where the tuning could start . . .

Yeah ;D The plan is that only people that have a job actually pay rent! Will get to that!