I was planning on going back to my old sandbox game ‘Poss-Engine’ and I was thinking of getting some feedback from people of what they really want from sandbox games. Basically, the game doesn’t have many mechanics except for building, and movement, but there are allot of tools to create your own style of gameplay, and make litterally whatever you want. I was also thinking of making a ‘entity editor’ for making custom world, and GUI entities to play around with. And in doing so, making a physics engine to go with it. Also a child system so you can attach a attribute to a base. Like wings on a pig. (Wings being an attribute, and pig being a base). This would make it easy for the base to take parameters like AI, movement, and speed from an attribute. So anything can fly. I was also thinking of putting in a item system, so you can make custom projectile entities come from a weapon, or some sort. Maybe a flail, for a Mid evil (Probably spelt that wrong) battle map. Also, there would be a ‘player’ AI that could be attached to any entity. It would take a paremeter of the players name. So you could right-click on something, choose the AI menu and select ‘set player’ and have that entity and its AI react to input from player controls.
I have a specific art style picked out, so the colors would look bright, and morning-ish. This would hopefully give the player a sense of creativity and happiness (I’m not an art expert. But I know a bit) . JBox 2D could be used in allot of places too. But I have no idea on how to implement it.
TL;DR: I want to make the ultimate sandbox game to do whatever the hell you want, but how do I do it? (Theory above)