Text Based Game

Well first, Hi all, I’m new :stuck_out_tongue: Ok down to buisness.

I have a DOS prompt, text based game, that I’m creating and it’s going pretty well, with stats and all. Stats are really goofy at the moment so I wanted to know for game design two things.

1: What would be a good way to calculate stats when fighting? If you have Strength, Defense, and Speed as your variables.
2: When complete, how do I put a DOS based game in an applet form? Am I going to have to convert it all to GUI, and then stick it on the web, or not?

Thanks for the help in advance!

~FluffyWolf2

redirect your output streams to an TextArea. and link your input stream up with an textfield. presto.

Genious… gah thanks man, saves me a lot of trouble!

(Everyone said “Oh just convert it all to GUI” and yea… no I’m not converting all that to GUI, I’ll stick with what you said :))

Thanks again!

And might I add, fast reply! :stuck_out_tongue:

But you just did convert it to a GUI :slight_smile:

Even if that is just a TextArea.

What do you mean ‘calculate stats’? It’s rather vague.