I decided last night to take a break from making a hardcore game and attempt to make a game I thought up a few days ago.
Essentially you’re a Tetris block heading down a tunnel, you rotate around the tunnel and place yourself. You are always falling down this tunnel, when you place yourself on the map you continue until you hit the exact same map except you’re a new block.
Here’s a picture (sorry if it’s hard to see with color, not with the time using textures until I get this worked out).
(also note in this picture you only see one instance of your map, there will be several into the distance to make it look like a tunnel and not a simple cylinder)
My problem is figuring out how (if possible) making the “map” easier to understand as you’re falling. Since you don’t see much of the faces its hard to do… suggestions?