Survivor is the game we’re (myself, KevGlass, and a friend who works for a java games dev company) writing for Sun’s game dev competition, and I’ve just about finished the level-editor for it. Enough so that I’m able to make a new level from scratch with 20 interesting rooms in about two hours.
What I’m wondering is: should we stick the editor up on our website (note: we don’t actually have a website … yet ;)) along with the game? I wrote it deliberately to be as simple to use as possible, primarily because I knew we wouldnt have time to mess about using an editor that had lots and lots of “quirks” - we needed something that worked and was simple to use. So, it’s kind of usable by anyone.
http://grexengine.com/sections/games/survivor/screenshot-editor-week8.png
…but there’s no help, the documentation is only one page long, and I don’t think any of us really have time to support it so if we posted it, you’d be pretty much “on your own”.
Of course, you don’t even know if you’re going to like the game yet, seeing as we don’t have a demo ready (yeah, we’ve got a LOT to do in the next 10 days!), but I thought I’d try and get some feedback on whether we should try and release this editor? (i.e. clean up the docs a bit, put some screenshots on the website, etc etc).
FYI: If you’ve ever played Smash TV (an old SNES game you should be able to find ROM’s for online, and run on Snes9x emulator), then you’ve got a good idea what survivor is like…
It would be great if any of you got some fun out of it, and amazing if anyone came up with a funky level for us to put in the game (note: remember the game has to be complete by the 7th june!), but I’m guessing that anyone who’s into level-design probably is spending all their time on Quake3 editors and UnrealEd and friends…
So, what do you think? Would you want to create and edit your own levels for Survivor?