So as a little development update, I wanted to post a screen shot of the look we are now moving toward. After much feedback, we have decided to move a bit away from the block look, at least for weapons and characters, and use proper models instead. Would love to get opinions on this move!
I think it is going to pretty sweet to have a fully destructible world yet also have some more realistic looking enemies and guns. It stinks that we are basically going to throw away the voxel modeller/animator we took six weeks to make, but maybe we can open source if or something? Comments and ideas welcome