Hello,
I’ve been thinking of a small side project to work on when bored that uses the main mechanic of shooting towards the mouse location. All I need is a general explanation of setting the velocity to the correct number to correct go towards the location for shooting bullets.
I know how to get the location in an x and y on a Vector2 plane, how do I make the objects go towards that position. (Not go to it then stop, but just shoot in that direction).
Thanks!
- A