I’ve just added render to texture feature to my build of Xith3D.
Here are a few screenshots ;
Radial Blur (Nehe lesson 36)
http://vbousquet.free.fr/Xith3d/RadialBlur.png
Cube rendered on the faces of a cube
http://vbousquet.free.fr/Xith3d/CubeInCube.png
This is my first post and my first participation to an open source projet. Therefore I don’t know how to contribute so I post everything here ;
Here are the source for the examples and the cvs diff ;
http://vbousquet.free.fr/Xith3d/CubeInCube.java
http://vbousquet.free.fr/Xith3d/RadialBlur.java
http://vbousquet.free.fr/Xith3d/mychanges.diff
This is mainly a first post to get feedback on this work.
I think the code still needs a few improvements to be usable by other peoples.
Bye
Vincent