Reign of Rebels : Online Hack and Slash

Cool, I’m looking forward to the new version, then. :slight_smile:

I wish I could play the game, but the link is not there. ???

Oh yeah.

http://img689.imageshack.us/img689/3272/nror1.png


http://img818.imageshack.us/img818/5843/nror2.png


http://img685.imageshack.us/img685/7861/sror3.png

Finally I’m ready to update this thread again.
As I mentioned before, I was waiting for a fat changelog to make sure people will have interest in testing it again.

So here’s the changelog:

-Magic
-Light and Shadows
-Day/Night cycle
-Quests
-Achievements
-Bosses
-Trade between players
-Tombstones (Evolved from an idea by Kappa. When you die you can leave a tombstone with an epitaph. If other players mourn your death you recover some experience lost when died)
-Decent Minimap
-More enemies, weapons, items, areas

I’m expecting feedback on anything you find relevant, but specially on gameplay/difficulty. Thanks in advance !

And finally the link to play:
http://gamejolt.com/online/games/arcade/unnamed-testing/5233/

PS: I have reset the database, so if you owned an account, you’ll have to do it again :confused:

Thank to Kev I just found out I have uploaded the server with wrong starting position, probably people who tested felt a little lost or that it was a little too hard. My bad.
Just uploaded the correct server version. Thanks kev !

that makes a little more sense, when I did it I started in the middle of the woods. It still made sense though, cause there was that old guy who was like “you must save the world, jk, I dunno who you are”.

This kinda reminds me of Runescape… :stuck_out_tongue:

All i’m getting after loading sounds and textures and whatnot is a white applet (tried in Chrome and Firefox)… ??? (Windows 7 64bit, Core i7 2600K @ 4Ghz, 16GB, Java 7u1 32bit, Radeon HD 5870, Catalyst 11.9)

Ignore this post…i was to dump to edit my last one and replied to myself…

I’m still too dump…must be something wrong here…

Console please ?

Here you go:


Java-Plug-in 10.1.0.8
JRE-Version verwenden 1.7.0_01-b08 Java HotSpot(TM) Client VM
Benutzer-Home-Verzeichnis = C:\Users\EgonOlsen
...
Detected from bootclasspath: C:\\PROGRA~2\\Java\\jre7\\lib\\deploy.jar
'lzma.jar' required for LZMA support!
trying files without the lzma extension...
'lzma.jar' required for LZMA support!
trying files without the lzma extension...
display create
initgl
 Using vbo ? true
font Name:sofia fonts/baars.ttf
type :  texture/grass.png
 textfilesize 1024.0
type :  texture/items.png
 textfilesize 1024.0
type :  texture/ui.png
 textfilesize 256.0
type :  texture/magic.png
 textfilesize 512.0
type :  meshes/monsters/kobold.png
type :  meshes/warrior.png
type :  meshes/spearman.png
type :  meshes/archer.png
type :  meshes/monsters/bloblin.png
type :  meshes/monsters/kvera.png
type :  meshes/monsters/kvera.png
type :  texture/texts1.png
type :  texture/cloth1.png
type :  texture/nude.png
type :  texture/iweapons.png
type :  texture/lacecloth.png
textures loaded

... lots of exceptions of the same kind here...

Starting up SoundSystem...
Initializing Java Sound
    (The Java Sound API.  For more information, see http://java.sun.com/products/java-media/sound/)
"Java Sound Audio Engine" was not found!
paulscode.sound.SoundSystemException: "Java Sound Audio Engine" was not found in the list of available mixers.
	at paulscode.sound.libraries.LibraryJavaSound.init(LibraryJavaSound.java:125)
	at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1488)
	at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2361)
	at paulscode.sound.CommandThread.run(CommandThread.java:121)

Starting up SoundSystem...
Initializing Java Sound
    (The Java Sound API.  For more information, see http://java.sun.com/products/java-media/sound/)
"Java Sound Audio Engine" was not found!
paulscode.sound.SoundSystemException: "Java Sound Audio Engine" was not found in the list of available mixers.
	at paulscode.sound.libraries.LibraryJavaSound.init(LibraryJavaSound.java:125)
	at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1488)
	at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2361)
	at paulscode.sound.CommandThread.run(CommandThread.java:121)

Starting up SoundSystem...
Initializing Java Sound
    (The Java Sound API.  For more information, see http://java.sun.com/products/java-media/sound/)
"Java Sound Audio Engine" was not found!
paulscode.sound.SoundSystemException: "Java Sound Audio Engine" was not found in the list of available mixers.
	at paulscode.sound.libraries.LibraryJavaSound.init(LibraryJavaSound.java:125)
	at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1488)
	at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2361)
	at paulscode.sound.CommandThread.run(CommandThread.java:121)

Starting up SoundSystem...
Initializing Java Sound
    (The Java Sound API.  For more information, see http://java.sun.com/products/java-media/sound/)
"Java Sound Audio Engine" was not found!
paulscode.sound.SoundSystemException: "Java Sound Audio Engine" was not found in the list of available mixers.
	at paulscode.sound.libraries.LibraryJavaSound.init(LibraryJavaSound.java:125)
	at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1488)
	at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2361)
	at paulscode.sound.CommandThread.run(CommandThread.java:121)

Starting up SoundSystem...
Initializing Java Sound
    (The Java Sound API.  For more information, see http://java.sun.com/products/java-media/sound/)
"Java Sound Audio Engine" was not found!
paulscode.sound.SoundSystemException: "Java Sound Audio Engine" was not found in the list of available mixers.
	at paulscode.sound.libraries.LibraryJavaSound.init(LibraryJavaSound.java:125)
	at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1488)
	at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2361)
	at paulscode.sound.CommandThread.run(CommandThread.java:121)

Starting up SoundSystem...
Initializing Java Sound
    (The Java Sound API.  For more information, see http://java.sun.com/products/java-media/sound/)
"Java Sound Audio Engine" was not found!
paulscode.sound.SoundSystemException: "Java Sound Audio Engine" was not found in the list of available mixers.
	at paulscode.sound.libraries.LibraryJavaSound.init(LibraryJavaSound.java:125)
	at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1488)
	at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2361)
	at paulscode.sound.CommandThread.run(CommandThread.java:121)

Starting up SoundSystem...
Initializing Java Sound
    (The Java Sound API.  For more information, see http://java.sun.com/products/java-media/sound/)
"Java Sound Audio Engine" was not found!
paulscode.sound.SoundSystemException: "Java Sound Audio Engine" was not found in the list of available mixers.
	at paulscode.sound.libraries.LibraryJavaSound.init(LibraryJavaSound.java:125)
	at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1488)
	at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2361)
	at paulscode.sound.CommandThread.run(CommandThread.java:121)

Starting up SoundSystem...
Initializing Java Sound
    (The Java Sound API.  For more information, see http://java.sun.com/products/java-media/sound/)
"Java Sound Audio Engine" was not found!
paulscode.sound.SoundSystemException: "Java Sound Audio Engine" was not found in the list of available mixers.
	at paulscode.sound.libraries.LibraryJavaSound.init(LibraryJavaSound.java:125)
	at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1488)
	at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2361)
	at paulscode.sound.CommandThread.run(CommandThread.java:121)

Starting up SoundSystem...
Initializing Java Sound
    (The Java Sound API.  For more information, see http://java.sun.com/products/java-media/sound/)
"Java Sound Audio Engine" was not found!
paulscode.sound.SoundSystemException: "Java Sound Audio Engine" was not found in the list of available mixers.
	at paulscode.sound.libraries.LibraryJavaSound.init(LibraryJavaSound.java:125)
	at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1488)
	at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2361)
	at paulscode.sound.CommandThread.run(CommandThread.java:121)

Starting up SoundSystem...
Initializing Java Sound
    (The Java Sound API.  For more information, see http://java.sun.com/products/java-media/sound/)
"Java Sound Audio Engine" was not found!
paulscode.sound.SoundSystemException: "Java Sound Audio Engine" was not found in the list of available mixers.
	at paulscode.sound.libraries.LibraryJavaSound.init(LibraryJavaSound.java:125)
	at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1488)
	at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2361)
	at paulscode.sound.CommandThread.run(CommandThread.java:121)

Starting up SoundSystem...
Initializing Java Sound
    (The Java Sound API.  For more information, see http://java.sun.com/products/java-media/sound/)
"Java Sound Audio Engine" was not found!
paulscode.sound.SoundSystemException: "Java Sound Audio Engine" was not found in the list of available mixers.
	at paulscode.sound.libraries.LibraryJavaSound.init(LibraryJavaSound.java:125)
	at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1488)
	at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2361)
	at paulscode.sound.CommandThread.run(CommandThread.java:121)

Starting up SoundSystem...
Initializing Java Sound
    (The Java Sound API.  For more information, see http://java.sun.com/products/java-media/sound/)
"Java Sound Audio Engine" was not found!
paulscode.sound.SoundSystemException: "Java Sound Audio Engine" was not found in the list of available mixers.
	at paulscode.sound.libraries.LibraryJavaSound.init(LibraryJavaSound.java:125)
	at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1488)
	at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2361)
	at paulscode.sound.CommandThread.run(CommandThread.java:121)

Starting up SoundSystem...
Initializing Java Sound
    (The Java Sound API.  For more information, see http://java.sun.com/products/java-media/sound/)
"Java Sound Audio Engine" was not found!
paulscode.sound.SoundSystemException: "Java Sound Audio Engine" was not found in the list of available mixers.
	at paulscode.sound.libraries.LibraryJavaSound.init(LibraryJavaSound.java:125)
	at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1488)
	at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2361)
	at paulscode.sound.CommandThread.run(CommandThread.java:121)

Starting up SoundSystem...
Initializing Java Sound
    (The Java Sound API.  For more information, see http://java.sun.com/products/java-media/sound/)
"Java Sound Audio Engine" was not found!
paulscode.sound.SoundSystemException: "Java Sound Audio Engine" was not found in the list of available mixers.
	at paulscode.sound.libraries.LibraryJavaSound.init(LibraryJavaSound.java:125)
	at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1488)
	at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2361)
	at paulscode.sound.CommandThread.run(CommandThread.java:121)

Starting up SoundSystem...
Initializing Java Sound
    (The Java Sound API.  For more information, see http://java.sun.com/products/java-media/sound/)
"Java Sound Audio Engine" was not found!
paulscode.sound.SoundSystemException: "Java Sound Audio Engine" was not found in the list of available mixers.
	at paulscode.sound.libraries.LibraryJavaSound.init(LibraryJavaSound.java:125)
	at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1488)
	at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2361)
	at paulscode.sound.CommandThread.run(CommandThread.java:121)

Starting up SoundSystem...
Initializing Java Sound
    (The Java Sound API.  For more information, see http://java.sun.com/products/java-media/sound/)
"Java Sound Audio Engine" was not found!
paulscode.sound.SoundSystemException: "Java Sound Audio Engine" was not found in the list of available mixers.
	at paulscode.sound.libraries.LibraryJavaSound.init(LibraryJavaSound.java:125)
	at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1488)
	at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2361)
	at paulscode.sound.CommandThread.run(CommandThread.java:121)

Starting up SoundSystem...
Initializing Java Sound
    (The Java Sound API.  For more information, see http://java.sun.com/products/java-media/sound/)
"Java Sound Audio Engine" was not found!
paulscode.sound.SoundSystemException: "Java Sound Audio Engine" was not found in the list of available mixers.
	at paulscode.sound.libraries.LibraryJavaSound.init(LibraryJavaSound.java:125)
	at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1488)
	at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2361)
	at paulscode.sound.CommandThread.run(CommandThread.java:121)

Starting up SoundSystem...
Initializing Java Sound
    (The Java Sound API.  For more information, see http://java.sun.com/products/java-media/sound/)
"Java Sound Audio Engine" was not found!
paulscode.sound.SoundSystemException: "Java Sound Audio Engine" was not found in the list of available mixers.
	at paulscode.sound.libraries.LibraryJavaSound.init(LibraryJavaSound.java:125)
	at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1488)
	at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2361)
	at paulscode.sound.CommandThread.run(CommandThread.java:121)

Starting up SoundSystem...
Initializing Java Sound
    (The Java Sound API.  For more information, see http://java.sun.com/products/java-media/sound/)
"Java Sound Audio Engine" was not found!
paulscode.sound.SoundSystemException: "Java Sound Audio Engine" was not found in the list of available mixers.
	at paulscode.sound.libraries.LibraryJavaSound.init(LibraryJavaSound.java:125)
	at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1488)
	at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2361)
	at paulscode.sound.CommandThread.run(CommandThread.java:121)

Starting up SoundSystem...
Initializing Java Sound
    (The Java Sound API.  For more information, see http://java.sun.com/products/java-media/sound/)
"Java Sound Audio Engine" was not found!
paulscode.sound.SoundSystemException: "Java Sound Audio Engine" was not found in the list of available mixers.
	at paulscode.sound.libraries.LibraryJavaSound.init(LibraryJavaSound.java:125)
	at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1488)
	at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2361)
	at paulscode.sound.CommandThread.run(CommandThread.java:121)

Starting up SoundSystem...
Initializing Java Sound
    (The Java Sound API.  For more information, see http://java.sun.com/products/java-media/sound/)
"Java Sound Audio Engine" was not found!
paulscode.sound.SoundSystemException: "Java Sound Audio Engine" was not found in the list of available mixers.
	at paulscode.sound.libraries.LibraryJavaSound.init(LibraryJavaSound.java:125)
	at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1488)
	at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2361)
	at paulscode.sound.CommandThread.run(CommandThread.java:121)

Starting up SoundSystem...
Initializing Java Sound
    (The Java Sound API.  For more information, see http://java.sun.com/products/java-media/sound/)
"Java Sound Audio Engine" was not found!
paulscode.sound.SoundSystemException: "Java Sound Audio Engine" was not found in the list of available mixers.
	at paulscode.sound.libraries.LibraryJavaSound.init(LibraryJavaSound.java:125)
	at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1488)
	at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2361)
	at paulscode.sound.CommandThread.run(CommandThread.java:121)

Starting up SoundSystem...
Initializing Java Sound
    (The Java Sound API.  For more information, see http://java.sun.com/products/java-media/sound/)
"Java Sound Audio Engine" was not found!
paulscode.sound.SoundSystemException: "Java Sound Audio Engine" was not found in the list of available mixers.
	at paulscode.sound.libraries.LibraryJavaSound.init(LibraryJavaSound.java:125)
	at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1488)
	at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2361)
	at paulscode.sound.CommandThread.run(CommandThread.java:121)

Starting up SoundSystem...
Initializing Java Sound
    (The Java Sound API.  For more information, see http://java.sun.com/products/java-media/sound/)
"Java Sound Audio Engine" was not found!
paulscode.sound.SoundSystemException: "Java Sound Audio Engine" was not found in the list of available mixers.
	at paulscode.sound.libraries.LibraryJavaSound.init(LibraryJavaSound.java:125)
	at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1488)
	at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2361)
	at paulscode.sound.CommandThread.run(CommandThread.java:121)

Starting up SoundSystem...
Initializing Java Sound
    (The Java Sound API.  For more information, see http://java.sun.com/products/java-media/sound/)
"Java Sound Audio Engine" was not found!
paulscode.sound.SoundSystemException: "Java Sound Audio Engine" was not found in the list of available mixers.
	at paulscode.sound.libraries.LibraryJavaSound.init(LibraryJavaSound.java:125)
	at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1488)
	at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2361)
	at paulscode.sound.CommandThread.run(CommandThread.java:121)
color selected Color (0.6523189,0.58704084,0.42766598,1.0)
Exception in thread "Thread-13" java.lang.NullPointerException
	at pomapi.desktop.SSound.play(SSound.java:125)
	at mm.telas.MMStartingTela.<init>(MMStartingTela.java:135)
	at mm.telas.MMLoadScreenTela.runLogic(MMLoadScreenTela.java:104)
	at platspecific.AppletM.rungame(AppletM.java:334)
	at platspecific.AppletM$1.run(AppletM.java:115)


Is this project still alive? I have been searching for an online roguelike since the day Wyvern died. I am very much interested in this project and would love to play this game!

Yes, it is still alive altough I’ve paused the development for 2 months or so for personal reasons (lack of motivation, in other words).
I’ll release a new version in some days after I finish some gameplay details. Thank you for the interest !

Oh noes…motivation is waning! We <3 the game Teletubo! We all want to play! (Is that a good motivation booster? ;D)

Dammit! I wanted to play so I could steal ideas for my 3D rogue like! What do I do now? Get creative? God knows what will happen if I try that!

With 3D Multi-Player Cross-Platform and more it seems nice.

Updates!

First of all, I changed the “Rogue like” from the Subject since now I realize this is definetely not a rogue-like. It lacks lots of the rogue likeliness aspects, and now it’s more like a hack and slash.

In this update I focused on gameplay, I playtested it a lot and tried cleaning all little bugs and glitches, and balancing the enemies, weapons, magic, etc. I also tried to present the player more slowly to all the features of the game.
I think I was a little too imaptient to show all the features I’ve got to offer then things got a little too cluttered.

Also added music! I licensed some music from Cristian Anderson, and it really makes a difference!

For the rest, added more enemies, weapons, items, areas, magic, etc. Right now there should be like 3 hours of gameplay before you reach the unpolished/unbalanced part.

So finally here’s the link:

http://gamejolt.com/online/games/arcade/unnamed-testing/5233/

@EgonOlsen: Your bug should be fixed now. Maybe you won’t hear any sound, but the game will start. As far as I’ve researched, this is a bug in java sound when you have a webcam plugged in and it recognizes it as a sound device.

“Could not connect to server” is what it said when I tried to make an account. :frowning:

oops. Forgot to turn server on . Duh.

Online now.

I really like your no-hassle log-right-in approach. (I had similar during alpha, but now require pre-registration on my site.)

I was in the world, slaying caterpillars in no time (but not picking up the gold because I thought it was radioactive caterpillar blood). I know it’s classic to drop the reward items to be picked up, so maybe it’s a design decision, but I prefer when item rewards from combat are placed into my gold/inventory automatically.

The world style is nice. It was really pleasing when I came out of the cave into the overworld. I like exploration games, and this world lends itself well to that type of gameplay.

Navigation control is good. Clicking enemies is a bit tricky sometimes. Perhaps consider automatically fighting back if attacked.

(Overall, I think your game is on the same wavelength as mine, in terms of the style of the action. Mine isn’t 3D, and I don’t yet have caves, but your combat and overall feel is similar. Then again, I could probably say that about most games in the genre.)

Looking forward to exploring more of Reign of Rebels!