PS3 Game

/me wants one

Wow.

Eh, … Wow…

I’ll just go watch it again…

Two words: Holy crap!

Mnuhnm. Munfejn!

/me blows up

OMG is that ingame, damn thats good!

Too much time passed before I realized I was watching real-time 3D graphics…too much… :o

:frowning: grrrr I can’t see it though this stupid fire wall at work. grrrrrr :’(

I take it that it looks pretty special?

Shall we start the debate about wether there is going to be a jvm for it now? ::slight_smile:

So who is going to tell me how to make that game in JOGL. Please post code.

[quote]Please post code.
[/quote]
What you really need is an army of artists. :wink:

actually, most of the work isn’t the code as such, but rather the content and the throughput of the engine. So, it could be done using LWJGL :-*

Just can’t beleive my eyes! :o

Too too too amazing!!! :o

[quote]actually, most of the work isn’t the code as such, but rather the content and the throughput of the engine. So, it could be done using LWJGL :-*
[/quote]
And in jogl, where pressing alt or f10 doesn’t hang the entire app. :wink:

Only in windowed mode, where it is the shortcut to tab to the System menu. You got me worried for a mo.

Ah, right. Nice job making that bug go away using the power of semantics. =)

It’s not a bug, it’s a library-provided automatic pause control…

[quote]Ah, right. Nice job making that bug go away using the power of semantics. =)
[/quote]
or we could make it go away using a commit?
http://cia.navi.cx/stats/project/LWJGL/.message/5083230

Excellent. =)

Sarcasm and fun-poking aside, LWJGL really is an impressive piece of code, and it’s nice to see the few remaining snags get fixed. :slight_smile:

bah that game just shattered my dream of ever making better graphics than a console game!

http://www.the-magicbox.com/0505/kz22.jpg

http://www.the-magicbox.com/0505/kz23.jpg

you can even see the pores on the face of the character

http://gamesradar.msn.co.uk/media/gamesradar/Tekken_02.jpg

amazing

PS3 must have extreme rendering capabilities !! :o